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<blockquote data-quote="prabe" data-source="post: 7994449" data-attributes="member: 7016699"><p>I'm not bothered--sorry if I seemed to be. It's a question that does require thought, and I'll try to give it that.</p><p></p><p>I don't think I can explain why published adventures don't make sense to me as a DM. Maybe it's just that adventure-writers don't connect things the way they connect in my brain. The closest thing I can compare it to is walking around on a battlefield--say, Gettysburg: I can read an account of the battle, and follow the sequence of things, and it makes sense; but when you walk around you encounter things in non-chronological order, so if I read about it and then go there in short order, it makes less sense after I've been there than it did before. My brain occasionally works weirdly. Obviously, I write my homebrew so it makes sense to me, because it's my brain on both ends, so to speak.</p><p></p><p>As a player, it's simpler--or at least easier to put into words--but it still might not make sense to anyone not me. When I've played published adventures, it's felt as though my character wasn't moving through their own story but was instead moving through someone else's. Not necessarily the GM's--this isn't strictly about the published adventure being a railroad (though some are)--just not that character's story, or even the party's story.</p></blockquote><p></p>
[QUOTE="prabe, post: 7994449, member: 7016699"] I'm not bothered--sorry if I seemed to be. It's a question that does require thought, and I'll try to give it that. I don't think I can explain why published adventures don't make sense to me as a DM. Maybe it's just that adventure-writers don't connect things the way they connect in my brain. The closest thing I can compare it to is walking around on a battlefield--say, Gettysburg: I can read an account of the battle, and follow the sequence of things, and it makes sense; but when you walk around you encounter things in non-chronological order, so if I read about it and then go there in short order, it makes less sense after I've been there than it did before. My brain occasionally works weirdly. Obviously, I write my homebrew so it makes sense to me, because it's my brain on both ends, so to speak. As a player, it's simpler--or at least easier to put into words--but it still might not make sense to anyone not me. When I've played published adventures, it's felt as though my character wasn't moving through their own story but was instead moving through someone else's. Not necessarily the GM's--this isn't strictly about the published adventure being a railroad (though some are)--just not that character's story, or even the party's story. [/QUOTE]
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