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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Which rules do you tend to forget or flub?
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<blockquote data-quote="Spenser" data-source="post: 4170853" data-attributes="member: 5311"><p>Thank you for the replies!</p><p></p><p></p><p>I hear you on that -- The charging rules are pretty different, and I'll admit I'm a still bit confused. The italic text in the PrRC says A) you can charge in a non-straight line and B) you don't necessarily provoke an OA from the opponent you charged. Given the text that we have, I can believe A), for now. But I'm uncertain about B). B) would make sense, but is there some reason we know that for certain?</p><p></p><p></p><p>Uh-oh, ranged combat is a point of confusion for me too. It took me forever just to figure out you get your Dex bonus to damage now when firing a weapon. As for firing into melee -- so... I think you can just freely do this now in 4e? Is that right? </p><p></p><p></p><p>Oh, you are so not alone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p>Yikes, that wasn't even on my radar screen -- after reading a couple times, I think I get it now, thanks!</p><p></p><p></p><p>The new defenses and saving throws, I do think I get. As for obstacles and whatnot, absolutely, because we want to test that out too. Moving into squares, cover, etc. And fighting on a featureless, infinite plane is kind of boring. Honestly, I'm going to just steal the WoW arena maps. Mostly because when the team of four hobgoblins comes marching out on to the field, I totally want one of them to look around, groan, and say "Arrrgh!! Stupid Korg got disconnected again!!" "Oh well. Guess we fight these noobs anyway."</p><p></p><p></p><p>Some definite consensus around marking being difficult. Poker chips, that's a good idea.</p></blockquote><p></p>
[QUOTE="Spenser, post: 4170853, member: 5311"] Thank you for the replies! I hear you on that -- The charging rules are pretty different, and I'll admit I'm a still bit confused. The italic text in the PrRC says A) you can charge in a non-straight line and B) you don't necessarily provoke an OA from the opponent you charged. Given the text that we have, I can believe A), for now. But I'm uncertain about B). B) would make sense, but is there some reason we know that for certain? Uh-oh, ranged combat is a point of confusion for me too. It took me forever just to figure out you get your Dex bonus to damage now when firing a weapon. As for firing into melee -- so... I think you can just freely do this now in 4e? Is that right? Oh, you are so not alone. :) Yikes, that wasn't even on my radar screen -- after reading a couple times, I think I get it now, thanks! The new defenses and saving throws, I do think I get. As for obstacles and whatnot, absolutely, because we want to test that out too. Moving into squares, cover, etc. And fighting on a featureless, infinite plane is kind of boring. Honestly, I'm going to just steal the WoW arena maps. Mostly because when the team of four hobgoblins comes marching out on to the field, I totally want one of them to look around, groan, and say "Arrrgh!! Stupid Korg got disconnected again!!" "Oh well. Guess we fight these noobs anyway." Some definite consensus around marking being difficult. Poker chips, that's a good idea. [/QUOTE]
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Which rules do you tend to forget or flub?
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