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Which system for a Star Wars game?
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<blockquote data-quote="ValhallaGH" data-source="post: 3238457" data-attributes="member: 41187"><p>The basic rules of psionics would work fine. You'd need to build / customize many of the powers as they were developed for a different milieu than Star Wars; if you were willing to do that work then the psychic powers of Modern would work fine.</p><p></p><p>One of the reasons I chose True20 for my Star Wars conversion was that all the powers I wanted and needed (except for super jumping) were already in the core book. Add in the facts that Jedi were inherently balanced against all other characters and that you can run a True20 party with characters at different levels without concern and the system does Star Wars beautifully. </p><p>Qui-Gon (at 12th level) can show up with Obi-Wan (at 8th level) to rescue the Queen (at fifth level) and her entourage (a mix of levels, some heroic and others minions), they can even hook up with some kid (at second or third level), and go off to save the galaxy with everyone still able to contribute effectively; unlike any other level-based system out there, or most of the point-based ones.</p><p></p><p>That said, make the choice that your players and you will be happiest with. Just about any system can run the game; as long as the mechanics don't get in the way of the fun, the system is sufficient.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 3238457, member: 41187"] The basic rules of psionics would work fine. You'd need to build / customize many of the powers as they were developed for a different milieu than Star Wars; if you were willing to do that work then the psychic powers of Modern would work fine. One of the reasons I chose True20 for my Star Wars conversion was that all the powers I wanted and needed (except for super jumping) were already in the core book. Add in the facts that Jedi were inherently balanced against all other characters and that you can run a True20 party with characters at different levels without concern and the system does Star Wars beautifully. Qui-Gon (at 12th level) can show up with Obi-Wan (at 8th level) to rescue the Queen (at fifth level) and her entourage (a mix of levels, some heroic and others minions), they can even hook up with some kid (at second or third level), and go off to save the galaxy with everyone still able to contribute effectively; unlike any other level-based system out there, or most of the point-based ones. That said, make the choice that your players and you will be happiest with. Just about any system can run the game; as long as the mechanics don't get in the way of the fun, the system is sufficient. [/QUOTE]
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