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Which system for a Star Wars game?
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<blockquote data-quote="eyebeams" data-source="post: 3259572" data-attributes="member: 9225"><p>Yeah, but do you really want to run every SWRPG from level 7-10+?</p><p></p><p></p><p></p><p>I don't really care for sucking like that at 1st level in D&D either, though.</p><p></p><p></p><p></p><p>Actually, scratch my earlier estimate. Obi-Wan and Anakin are about around 16th level.</p><p>I'd say the guards are standard CR-type challenges, since they do take some time to defeat. That makes 'em about 14th-15th level. But should Grievous really by 18th-20th level? Should Dooku really be 17th-18th? It just seems kind of inelegant, *especially* if you want some of the EU prehistorical stuff, which will bump you into 20+.</p><p></p><p></p><p></p><p>Maybe. I wonder if Ars Magica's ability to handle characters with different power levels might be a good example to follow.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 3259572, member: 9225"] Yeah, but do you really want to run every SWRPG from level 7-10+? I don't really care for sucking like that at 1st level in D&D either, though. Actually, scratch my earlier estimate. Obi-Wan and Anakin are about around 16th level. I'd say the guards are standard CR-type challenges, since they do take some time to defeat. That makes 'em about 14th-15th level. But should Grievous really by 18th-20th level? Should Dooku really be 17th-18th? It just seems kind of inelegant, *especially* if you want some of the EU prehistorical stuff, which will bump you into 20+. Maybe. I wonder if Ars Magica's ability to handle characters with different power levels might be a good example to follow. [/QUOTE]
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