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Which version of the Favoured Soul do you like best?
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<blockquote data-quote="gyor" data-source="post: 7103326" data-attributes="member: 6670153"><p>Here is a example human FS. </p><p></p><p> At level 1 Divine Magic, Favour of the Gods, spells known Cure Wounds, Chromotic Orb, Command, Cantrips (I prefer the term Orisons for divine cantrips) Firebolt, Guidance, Spare the Dying, Minor Illusion Feat: Ritual Casting: Wizard (rituals Find Familiar and Unseen Servant), familiar: Celestial Cat.</p><p></p><p> Level 6: Font of Magic, Flexible Casting, Metamagic (twin spell, quicken spell) Empowered Healing, spells known: Mage Armour, Major Image, Mirror Image, Phantasmal Force, Revify, Spirit Guardians. Cantrips known: Sacred Flame, Light, Bladeward Feat: Magic Innaite Sorceror. (6 sorcery points) </p><p></p><p> Level 14: +4 Charisma, Angelic Form (Spectral Wings), Metamagic Extend Spell, Spells Known: Animate Objects, Mass Cure Wounds, Polymorphic, Planeshift, Heal, Conjure Celestial. Cantrips Known: Mending. (14 sorcery points) </p><p></p><p> Level 18: Unearthly Recovery, Metamagic: Distant Spell, Feat: Ritual Caster: Cleric (Ceremonial Ritual, Guiding Hand rites), Spells Known: HDominate Monster, Wish. (18 sorcery points) </p><p></p><p> Level 20: Feat: Warcaster, Sorcerous Restoration. (20 sorcery points) </p><p></p><p> Can you honestly tell me this isn't a character with both power and versatility? 17 spells known, 8 cantrips, 4 metamagics to modify the spells (really 5 with Empowered Healing), both Wizard and Cleric rituals, a cat familiar for spying and delivering healing and damage spells, at will flight. And really in practice it's more then 17 spells because you can use spells in higher slots. </p><p></p><p> So in comparison to 3e you have Minor, Lesser, Moderate, Greater and so on Cure Wounds, with Chromatic Orb you have Fire Orbs, Frost Orbs, Acid Orbs, Thunder Orbs (sound), Lightening Orbs, Poison Orbs x9 levels, x3 different metamagics for really 162 spells. </p><p></p><p> Major Image becomes Permanent image in a level 6 slot. </p><p></p><p> Spirit Guardians deal more damage the higher the slot you put it in, up to 9D8 per turn in a 9th level slot. </p><p></p><p> A twinned cantrip is like a 1st level spell. </p><p></p><p> And Wish can be any spell of 8th level or lower you want.</p></blockquote><p></p>
[QUOTE="gyor, post: 7103326, member: 6670153"] Here is a example human FS. At level 1 Divine Magic, Favour of the Gods, spells known Cure Wounds, Chromotic Orb, Command, Cantrips (I prefer the term Orisons for divine cantrips) Firebolt, Guidance, Spare the Dying, Minor Illusion Feat: Ritual Casting: Wizard (rituals Find Familiar and Unseen Servant), familiar: Celestial Cat. Level 6: Font of Magic, Flexible Casting, Metamagic (twin spell, quicken spell) Empowered Healing, spells known: Mage Armour, Major Image, Mirror Image, Phantasmal Force, Revify, Spirit Guardians. Cantrips known: Sacred Flame, Light, Bladeward Feat: Magic Innaite Sorceror. (6 sorcery points) Level 14: +4 Charisma, Angelic Form (Spectral Wings), Metamagic Extend Spell, Spells Known: Animate Objects, Mass Cure Wounds, Polymorphic, Planeshift, Heal, Conjure Celestial. Cantrips Known: Mending. (14 sorcery points) Level 18: Unearthly Recovery, Metamagic: Distant Spell, Feat: Ritual Caster: Cleric (Ceremonial Ritual, Guiding Hand rites), Spells Known: HDominate Monster, Wish. (18 sorcery points) Level 20: Feat: Warcaster, Sorcerous Restoration. (20 sorcery points) Can you honestly tell me this isn't a character with both power and versatility? 17 spells known, 8 cantrips, 4 metamagics to modify the spells (really 5 with Empowered Healing), both Wizard and Cleric rituals, a cat familiar for spying and delivering healing and damage spells, at will flight. And really in practice it's more then 17 spells because you can use spells in higher slots. So in comparison to 3e you have Minor, Lesser, Moderate, Greater and so on Cure Wounds, with Chromatic Orb you have Fire Orbs, Frost Orbs, Acid Orbs, Thunder Orbs (sound), Lightening Orbs, Poison Orbs x9 levels, x3 different metamagics for really 162 spells. Major Image becomes Permanent image in a level 6 slot. Spirit Guardians deal more damage the higher the slot you put it in, up to 9D8 per turn in a 9th level slot. A twinned cantrip is like a 1st level spell. And Wish can be any spell of 8th level or lower you want. [/QUOTE]
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Which version of the Favoured Soul do you like best?
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