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Which version of the FR do you prefer, and why?
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<blockquote data-quote="Nisarg" data-source="post: 1789663" data-attributes="member: 19893"><p>While that's a noble concept and all, you still end up with a fairly pissed off fanbase as a result of this action.</p><p>Why?</p><p></p><p>Because, you release the Manual of the Planes, which is hailed as a really great book, and then end up making both of your real supported settings for D&D (FR & Eberron) COMPLETELY INCOMPATIBLE with the Manual of the Planes.</p><p></p><p>See the problem there? Its the "D&D Manual of the Planes", and yet both of the settings Wizards actually gives a crap about (the old elvis and the new elvis, let's call them) use totally different cosmologies... meaning that the MoTP is useless if you're playing in FR, and that if you really want to use the cool stuff in MoTP you have to set your game in Greyhawk, a setting that has had about as much support and popularity as the Natural Law Party.</p><p></p><p>To top it off, looking at it from the pov of the FR fan, you're telling the FR fan, "Yeah we know there's this great big sourcebook on the planes, but instead, because we feel its "inappropriate", we're going to make you use the two-and-a-half page description of the special FR planes instead... oh you already spent money on the MoTP? Sorry, too bad.."</p><p>That, plus the fact that they haven't actually come out with a book on the FR planes (unless I missed it), would be enough to piss me and a number of other FR players off.</p><p></p><p>Of course, I just say the hell with it and use the great wheel anyways. So all that the FR "great tree" accomplishes is that it unnescesarily complicates my gaming, because any of the scant material on the planes that does show up in the FR books I have to go and convert to fit the cosmology in MoTP.</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 1789663, member: 19893"] While that's a noble concept and all, you still end up with a fairly pissed off fanbase as a result of this action. Why? Because, you release the Manual of the Planes, which is hailed as a really great book, and then end up making both of your real supported settings for D&D (FR & Eberron) COMPLETELY INCOMPATIBLE with the Manual of the Planes. See the problem there? Its the "D&D Manual of the Planes", and yet both of the settings Wizards actually gives a crap about (the old elvis and the new elvis, let's call them) use totally different cosmologies... meaning that the MoTP is useless if you're playing in FR, and that if you really want to use the cool stuff in MoTP you have to set your game in Greyhawk, a setting that has had about as much support and popularity as the Natural Law Party. To top it off, looking at it from the pov of the FR fan, you're telling the FR fan, "Yeah we know there's this great big sourcebook on the planes, but instead, because we feel its "inappropriate", we're going to make you use the two-and-a-half page description of the special FR planes instead... oh you already spent money on the MoTP? Sorry, too bad.." That, plus the fact that they haven't actually come out with a book on the FR planes (unless I missed it), would be enough to piss me and a number of other FR players off. Of course, I just say the hell with it and use the great wheel anyways. So all that the FR "great tree" accomplishes is that it unnescesarily complicates my gaming, because any of the scant material on the planes that does show up in the FR books I have to go and convert to fit the cosmology in MoTP. Nisarg [/QUOTE]
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Which version of the FR do you prefer, and why?
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