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Which version of the FR do you prefer, and why?
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<blockquote data-quote="seankreynolds" data-source="post: 1791947" data-attributes="member: 3029"><p>I don't have that article handy ... you sure he wasn't talking about adjusting a campaign to fit the core cosmology? Also understand that the original FR had Moorcock entities that had to be changed for copyright reasons when it was actually published (the elemental lord Straasha, a creation of Moorcock, was changed to Istishia, for example).</p><p></p><p></p><p></p><p>You weren't paying enough attention to the MotP, then. One, the MotP is a guidebook for creating your own planar cosmology, and includes a sample cosmology (the Great Wheel) just as the PH/DMG/MM and splatbooks include a sample game world (Greyhawk), which makes sense as the Great Wheel is the cosmology for Greyhawk. But the MotP also says you don't have to stick to that cosmology. And it even shows a diagram of the FRCS cosmology on the page where it talks about moving between cosmologies. To the MotP, the FRCS cosmology is completely valid. Jeff Grubb and I talked quite a bit about the FRCS cosmology while he was writing that book, in fact.</p><p></p><p></p><p></p><p>Now now, is it really _useless_? You can't use the MotP info to come up with your own planar descriptions for the FR planes?</p><p></p><p></p><p></p><p>Don't get me started on not supporting Greyhawk, I was Mr. Greyhawk for a long time....</p><p></p><p></p><p></p><p>Well, the MotP came out after the FRCS (August 2001), so your last comment doesn't apply to the people who bought the FRCS in April 2001 (i.e., months before they "wasted" their money on the MotP).</p><p></p><p></p><p></p><p>See the <em>Player's Guide to Faerun</em>, it gives planar features to all of the FRCS cosmology planes.</p><p></p><p></p><p></p><p>Lemme ask you this ... how often does planar travel come up in your FR game? Because in most games it doesn't come up at all. Thus, the FRCS cosmology is about as invalid as the ELH for a campaign that doesn't use epic-level rules, or the Psi Handbook for a game that doesn't use psionics. If it does come up a lot, feel free to use whatever resource you want for your planar stuff. If you prefer the Wheel, fine. No skin off my back. It doesn't mean that the Wheel wasn't designed for FR and FR was shoehorned to fit into the Great Wheel and doing so causes a lot of strange problems with the location of gods.</p><p></p><p>Finally, one thing to remember: <em>WotC assumes that for an FR campaign, the only books you have are the PH, DMG, MM, and FRCS</em>. They don't assume you have any other books. They don't require you to use any other books. Any other books you buy is your privilidge and responsibility to use in your campaign. If you complain that the MotP uses the Great Wheel, then you should complain that the splatbooks and core books refer to Greyhawk gods, organizations, and locations, all of which are "useless" if you are running an FR campaign.</p><p></p><p>And I put "useless" in quotes because it's not hard to say, "this prestige class of Pelor is now for Lathander," just as it's easy to say "The MotP Nine Hells are just like the FRCS Nine Hells," and so on. In other words, if you're running a campaign you should be willing and able to put a minimum amount of work necessary into making non-required materials fit the campaign). And it's not like a lot of that work isn't already done for you--didn't they have a Sage Advice about this (where Skip gave his estimations of MotP-style planar traits for FRCS planes) shortly after MotP went on sale and long before Player's Guide to Faerun?</p></blockquote><p></p>
[QUOTE="seankreynolds, post: 1791947, member: 3029"] I don't have that article handy ... you sure he wasn't talking about adjusting a campaign to fit the core cosmology? Also understand that the original FR had Moorcock entities that had to be changed for copyright reasons when it was actually published (the elemental lord Straasha, a creation of Moorcock, was changed to Istishia, for example). You weren't paying enough attention to the MotP, then. One, the MotP is a guidebook for creating your own planar cosmology, and includes a sample cosmology (the Great Wheel) just as the PH/DMG/MM and splatbooks include a sample game world (Greyhawk), which makes sense as the Great Wheel is the cosmology for Greyhawk. But the MotP also says you don't have to stick to that cosmology. And it even shows a diagram of the FRCS cosmology on the page where it talks about moving between cosmologies. To the MotP, the FRCS cosmology is completely valid. Jeff Grubb and I talked quite a bit about the FRCS cosmology while he was writing that book, in fact. Now now, is it really _useless_? You can't use the MotP info to come up with your own planar descriptions for the FR planes? Don't get me started on not supporting Greyhawk, I was Mr. Greyhawk for a long time.... Well, the MotP came out after the FRCS (August 2001), so your last comment doesn't apply to the people who bought the FRCS in April 2001 (i.e., months before they "wasted" their money on the MotP). See the [i]Player's Guide to Faerun[/i], it gives planar features to all of the FRCS cosmology planes. Lemme ask you this ... how often does planar travel come up in your FR game? Because in most games it doesn't come up at all. Thus, the FRCS cosmology is about as invalid as the ELH for a campaign that doesn't use epic-level rules, or the Psi Handbook for a game that doesn't use psionics. If it does come up a lot, feel free to use whatever resource you want for your planar stuff. If you prefer the Wheel, fine. No skin off my back. It doesn't mean that the Wheel wasn't designed for FR and FR was shoehorned to fit into the Great Wheel and doing so causes a lot of strange problems with the location of gods. Finally, one thing to remember: [i]WotC assumes that for an FR campaign, the only books you have are the PH, DMG, MM, and FRCS[/i]. They don't assume you have any other books. They don't require you to use any other books. Any other books you buy is your privilidge and responsibility to use in your campaign. If you complain that the MotP uses the Great Wheel, then you should complain that the splatbooks and core books refer to Greyhawk gods, organizations, and locations, all of which are "useless" if you are running an FR campaign. And I put "useless" in quotes because it's not hard to say, "this prestige class of Pelor is now for Lathander," just as it's easy to say "The MotP Nine Hells are just like the FRCS Nine Hells," and so on. In other words, if you're running a campaign you should be willing and able to put a minimum amount of work necessary into making non-required materials fit the campaign). And it's not like a lot of that work isn't already done for you--didn't they have a Sage Advice about this (where Skip gave his estimations of MotP-style planar traits for FRCS planes) shortly after MotP went on sale and long before Player's Guide to Faerun? [/QUOTE]
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