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Which version of the Ranger?
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<blockquote data-quote="Minigiant" data-source="post: 8073069" data-attributes="member: 63508"><p>Only if the Rogue picks those skills to give Expertise. They only get 4 Expertise total.</p><p></p><p></p><p></p><p>No it requires it.</p><p>Once enemies start flying, swimming, teleporrting, and burrowing, you can't use Survival to track them as well. That's why you start summoning animals or using beast sense. Then you have natural hazard that require class features or spells to resist or bypass.</p><p></p><p></p><p></p><p>Have to?</p><p>The ranger works fine. Because the exploration pillar is so bad.</p><p>The homebrew is just to make the process go from "okay" to "good". The most common howebrew either add just 2 spells of just gives you HM for free.</p><p></p><p></p><p>Yet but the ranger doesn't need heavy armor or a combat boost. And it doesn't rely on getting hit to work like a barbarian.</p><p>The single skill profiency and favorable primary scores give it a significant Exploration pillar boost.</p><p></p><p>Again the issue is that The Ranger is a Combat + Exploration class. But the Exploration pillar in 5e is terrible and only skilled DMs are willing to fix it. So the version of ranger totally depends on whether the player is going hard on exploration and if the DM is bothering with the pillar at all passed Stealth.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8073069, member: 63508"] Only if the Rogue picks those skills to give Expertise. They only get 4 Expertise total. No it requires it. Once enemies start flying, swimming, teleporrting, and burrowing, you can't use Survival to track them as well. That's why you start summoning animals or using beast sense. Then you have natural hazard that require class features or spells to resist or bypass. Have to? The ranger works fine. Because the exploration pillar is so bad. The homebrew is just to make the process go from "okay" to "good". The most common howebrew either add just 2 spells of just gives you HM for free. Yet but the ranger doesn't need heavy armor or a combat boost. And it doesn't rely on getting hit to work like a barbarian. The single skill profiency and favorable primary scores give it a significant Exploration pillar boost. Again the issue is that The Ranger is a Combat + Exploration class. But the Exploration pillar in 5e is terrible and only skilled DMs are willing to fix it. So the version of ranger totally depends on whether the player is going hard on exploration and if the DM is bothering with the pillar at all passed Stealth. [/QUOTE]
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Which version of the Ranger?
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