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General Tabletop Discussion
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Which Virtual Table Top are you using right now and what do you like best about it?
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<blockquote data-quote="MNblockhead" data-source="post: 8106320" data-attributes="member: 6796661"><p>Depends. With or without modules?</p><p></p><p>Straight out of the box, it is no harder or easier than any other VTT I've used. You can copy past most of the stuff, though character sheets and stat blocks need extra love if you want to make use of any automations using them. But where Foundry shines are its modules. Most are free but some module makers use Patreon to support the maintenance and continued development of their modules.</p><p></p><p>I have a D&D Beyond subscription and bought a lot of the official WotC content for it. With the Virtual Tabletop Assets module, I can can import D&D Beyond content directly into Foundry. This works very well for character sheets until you start using a lot of home brew stuff, though even then I've been surprise. It works very well for monsters and spells as well. The developer make the module free but to get upgrades and some exclusive content, you need to subscribe via Patreon. He is even making some offical adventure modules import from D&D Beyond with the maps having all walls drawn in and lighting effects added. </p><p></p><p>Also, I use World Anvil there is an official Foundry module (free) that allows you to import World Anvil content. </p><p></p><p>For maps, if installed locally, you just have all your assets saved to the appropriate folder, same as Fantasy Grounds. There is a bit of an extra step to load an image as a battlemap compared to Fantasy Ground. You have to create a new scene and then select the player and (optional) DM image, from there the process of sizing the image and grid is similar to other tools. </p><p></p><p>If hosting Foundry with a service like The Forge, you have to upload the assets to their server. I didn't find it to be a big deal but there are different pricing tiers for how much data you are hosting, whereas running Foundry from your computer is only limited by your computer's storage capacity.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8106320, member: 6796661"] Depends. With or without modules? Straight out of the box, it is no harder or easier than any other VTT I've used. You can copy past most of the stuff, though character sheets and stat blocks need extra love if you want to make use of any automations using them. But where Foundry shines are its modules. Most are free but some module makers use Patreon to support the maintenance and continued development of their modules. I have a D&D Beyond subscription and bought a lot of the official WotC content for it. With the Virtual Tabletop Assets module, I can can import D&D Beyond content directly into Foundry. This works very well for character sheets until you start using a lot of home brew stuff, though even then I've been surprise. It works very well for monsters and spells as well. The developer make the module free but to get upgrades and some exclusive content, you need to subscribe via Patreon. He is even making some offical adventure modules import from D&D Beyond with the maps having all walls drawn in and lighting effects added. Also, I use World Anvil there is an official Foundry module (free) that allows you to import World Anvil content. For maps, if installed locally, you just have all your assets saved to the appropriate folder, same as Fantasy Grounds. There is a bit of an extra step to load an image as a battlemap compared to Fantasy Ground. You have to create a new scene and then select the player and (optional) DM image, from there the process of sizing the image and grid is similar to other tools. If hosting Foundry with a service like The Forge, you have to upload the assets to their server. I didn't find it to be a big deal but there are different pricing tiers for how much data you are hosting, whereas running Foundry from your computer is only limited by your computer's storage capacity. [/QUOTE]
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Which Virtual Table Top are you using right now and what do you like best about it?
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