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Which way to go with pole arm build?
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<blockquote data-quote="Tony Vargas" data-source="post: 7918845" data-attributes="member: 996"><p>Also nice, though, and y'needed it anyway, and y'know, if I need a 13 INT, I might as well take a 14 and get some skill points...</p><p>No argument. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The pole-arm 'battlefield control build' character I actually played the most (through 13th, actually) preferred a Ransuer & Improved Disarm, though we fought a <em>lot</em> of human & humanoid opponents in that campaign, making it more effective than might be typical. </p><p>I was still making excuses for not taking thealmightyspikedchain* from level 1 (oh, I want to qualify for Spring attack ASAP, y'know, and then WWA, and, now that I have that, some skills from a few levels of Ranger would be nice... y'know... and, well, I have a magic pole-arm now, and an adamantine spiked chain would be so expensive....)</p><p><em>good times </em></p><p>You had to optimize for it, and size differentials were significant, yeah.</p></blockquote><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* not that you could get away from <em>Spikes</em> in 3.5, I had a spiked gauntlet for a while, then eventually magical silvered armor spikes.</p><p>[/QUOTE]</p>
[QUOTE="Tony Vargas, post: 7918845, member: 996"] Also nice, though, and y'needed it anyway, and y'know, if I need a 13 INT, I might as well take a 14 and get some skill points... No argument. ;) The pole-arm 'battlefield control build' character I actually played the most (through 13th, actually) preferred a Ransuer & Improved Disarm, though we fought a [I]lot[/I] of human & humanoid opponents in that campaign, making it more effective than might be typical. I was still making excuses for not taking thealmightyspikedchain* from level 1 (oh, I want to qualify for Spring attack ASAP, y'know, and then WWA, and, now that I have that, some skills from a few levels of Ranger would be nice... y'know... and, well, I have a magic pole-arm now, and an adamantine spiked chain would be so expensive....) [I]good times [/I] You had to optimize for it, and size differentials were significant, yeah.[/QUOTE] * not that you could get away from [I]Spikes[/I] in 3.5, I had a spiked gauntlet for a while, then eventually magical silvered armor spikes. [/QUOTE]
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Which way to go with pole arm build?
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