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General Tabletop Discussion
*TTRPGs General
Which WotC base classes fill the 4 core roles well?
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<blockquote data-quote="Remathilis" data-source="post: 2880573" data-attributes="member: 7635"><p>Core Four Comparisons</p><p></p><p>WARRIOR: (baseline: fighter)</p><p>Ranger: + Skills, Wilderness, Reflex, Spells, - AC, HP, feat choice.</p><p>Barbarian: + Damage, HP, Movement, DR - AC, Literacy, feat choice.</p><p>Paladin: + Healing, Holy Powers, Turning, Saves - Alignment Restriction, feat choice.</p><p>Swashbuckler: + Skills, Criticals - AC, Damage, feat choice.</p><p>Hexblade: + Debuffing, spells - AC, feat choice, alignment restriction.</p><p>Samurai + Smite, Fear Powers - feat choice, alignment restriction</p><p>Knight: + Crowd Control, Movement, HP, Will. - feat choice, fort</p><p>Monk: + Skills, Unique powers, # attacks, saves. - AC, HP, BAB, damage, aligment restriction, feat choice.</p><p>Duskblade + Spells - AC, HP, feat choice.</p><p></p><p>PRIEST: (baseline: cleric)</p><p>Druid: + wildshape, wilderness, attack magic. - AC, Turning, Spont Heal, Alignment Restriction.</p><p>Favored Soul: + Spontaneous casting, Weapon Prof, Saves, ER, DR, Wings - AC, Turning, Spell Selection</p><p>Shugenja: Spontaneous Casting, Spell Choices. - AC, Spell selection, Turning, Alignement Restriction</p><p>Healer: + Healing, - AC, Turning, Vesatility</p><p>Archivist: + Spell Choices, Skills, Knowledges, Lore. - AC, HP, Spon Healing, Turning</p><p>Spirit Shaman: + Spontaneous Casting, Wilderness, Spirit Powers - AC, Turning</p><p>Dragon Shaman + Combat, Breath Wpn, Auras, HP - Healing, Versatility, AC, Turning</p><p></p><p>MAGE: (baseline: wizard)</p><p>Sorcerer + Spontaneous casting - Bonus Feats, Spell selection</p><p>Warmage: + Spontaneous casting, AC, HP, Edges - Versatility, Familiar</p><p>Wu Jen + Spell Choice, Init - Bonus Feat, Familiar</p><p>Warlock: + HP, AC, Bab, Invocations, Eldrich attacks, DR - Vesaility, Alignment Restriction, Familiar</p><p>Dread Necro: + Spontaneous Casting, AC, HP, DR, Turning - Versaility, Aligment Restriction</p><p>Beguiler: + Spontaneous Casting, AC, HP, Trapfinding, Skills - Versaility, Familiar</p><p></p><p>EXPERT: (Baseline: Rogue)</p><p>Bard: + Spells, Buffs, Lore, Healing, - trapfinding, Skill Points</p><p>Ninja: + AC, Will, Ghost Powers - Limited SA, Skill Points</p><p>Scout: + Wilderness - Limited SA</p><p>Spellthief: + Spells, - Skill Points, Limited SA</p></blockquote><p></p>
[QUOTE="Remathilis, post: 2880573, member: 7635"] Core Four Comparisons WARRIOR: (baseline: fighter) Ranger: + Skills, Wilderness, Reflex, Spells, - AC, HP, feat choice. Barbarian: + Damage, HP, Movement, DR - AC, Literacy, feat choice. Paladin: + Healing, Holy Powers, Turning, Saves - Alignment Restriction, feat choice. Swashbuckler: + Skills, Criticals - AC, Damage, feat choice. Hexblade: + Debuffing, spells - AC, feat choice, alignment restriction. Samurai + Smite, Fear Powers - feat choice, alignment restriction Knight: + Crowd Control, Movement, HP, Will. - feat choice, fort Monk: + Skills, Unique powers, # attacks, saves. - AC, HP, BAB, damage, aligment restriction, feat choice. Duskblade + Spells - AC, HP, feat choice. PRIEST: (baseline: cleric) Druid: + wildshape, wilderness, attack magic. - AC, Turning, Spont Heal, Alignment Restriction. Favored Soul: + Spontaneous casting, Weapon Prof, Saves, ER, DR, Wings - AC, Turning, Spell Selection Shugenja: Spontaneous Casting, Spell Choices. - AC, Spell selection, Turning, Alignement Restriction Healer: + Healing, - AC, Turning, Vesatility Archivist: + Spell Choices, Skills, Knowledges, Lore. - AC, HP, Spon Healing, Turning Spirit Shaman: + Spontaneous Casting, Wilderness, Spirit Powers - AC, Turning Dragon Shaman + Combat, Breath Wpn, Auras, HP - Healing, Versatility, AC, Turning MAGE: (baseline: wizard) Sorcerer + Spontaneous casting - Bonus Feats, Spell selection Warmage: + Spontaneous casting, AC, HP, Edges - Versatility, Familiar Wu Jen + Spell Choice, Init - Bonus Feat, Familiar Warlock: + HP, AC, Bab, Invocations, Eldrich attacks, DR - Vesaility, Alignment Restriction, Familiar Dread Necro: + Spontaneous Casting, AC, HP, DR, Turning - Versaility, Aligment Restriction Beguiler: + Spontaneous Casting, AC, HP, Trapfinding, Skills - Versaility, Familiar EXPERT: (Baseline: Rogue) Bard: + Spells, Buffs, Lore, Healing, - trapfinding, Skill Points Ninja: + AC, Will, Ghost Powers - Limited SA, Skill Points Scout: + Wilderness - Limited SA Spellthief: + Spells, - Skill Points, Limited SA [/QUOTE]
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Which WotC base classes fill the 4 core roles well?
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