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Which Would You Rather Buy/Use?
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<blockquote data-quote="DEFCON 1" data-source="post: 6707667" data-attributes="member: 7006"><p>A.</p><p></p><p>I want plot and story. A larger book with one central storyline has more opportunities for interesting hooks, twists, and side paths, all of which feed into a long-term plan and goal. And they also then allow me to make my own side paths off of it if/when the party chooses to go off into another direction, with the knowledge of an overarching arc that I can feed the players hooks to get them back into it.</p><p></p><p>I already own hundreds of individual modules from the last forty years of gaming... and most of the time they are nothing but perfunctory story hooks with a half-dozen monsters lined up for the party to fight through. I can make those myself. A blank map and a monster manual and I can create the Caves of Chaos. But it's the <em>why</em> of the Caves of Chaos's existence, the why of the party going to the Caves of Chaos, the why of how the Caves of Chaos is a part of some bigger thematic whole that I like to have, and that usually only come out of a larger campaign-spanning adventure book.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6707667, member: 7006"] A. I want plot and story. A larger book with one central storyline has more opportunities for interesting hooks, twists, and side paths, all of which feed into a long-term plan and goal. And they also then allow me to make my own side paths off of it if/when the party chooses to go off into another direction, with the knowledge of an overarching arc that I can feed the players hooks to get them back into it. I already own hundreds of individual modules from the last forty years of gaming... and most of the time they are nothing but perfunctory story hooks with a half-dozen monsters lined up for the party to fight through. I can make those myself. A blank map and a monster manual and I can create the Caves of Chaos. But it's the [i]why[/i] of the Caves of Chaos's existence, the why of the party going to the Caves of Chaos, the why of how the Caves of Chaos is a part of some bigger thematic whole that I like to have, and that usually only come out of a larger campaign-spanning adventure book. [/QUOTE]
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