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<blockquote data-quote="Rackhir" data-source="post: 4028186" data-attributes="member: 149"><p>So you think a cr 20 encounter is appropriate for a 10th lvl party? He mentions a series of battles any one of which probably should have been a TPK. Then a dungeon that renders the players character almost completely useless. That is not a single encounter.</p><p></p><p>Is it an attack to say that the DM was creating poorly designed encounters? The OP seemed to think these fights were reasonable. Despite it being a +10 cr encounter, which is into the realm of instant death.</p><p></p><p>The nature of these encounters is highly relevant to the problems between the Player and the DM. The player is justly complaining that the first set of encounters described is far too lethal. That he might be doing so in an obnoxious and irritating fashion, doesn't make it irrelevant. </p><p></p><p>Both the OP and the player have some problems. Though we only have the OP's word for it that the player is even being a whiner. So even if the player is being a complete and total toe rag about things. It doesn't change the fact that there seem to be some serious problems with how the DM creates and designs his encounters. </p><p></p><p>It's a D&D game, the quality of the DMing has a great deal to do with how much fun a campaign is. A bad DM can ruin the best module or story and a great one can redeem the worst material.</p><p></p><p></p><p></p><p>The DM created a series of encounters that hinged entirely upon a significantly higher level NPC doing (and yes I am doing some reading in between the lines here) most of the fighting for the PCs. The entire series of encounters would have been pretty much a series of TPKs if it were not for the presence and power of the NPC. That sounds to me like the very definition of a DMPC.</p><p></p><p></p><p></p><p>Everyone who's posted has been doing their best to be fair to the OP. However we can only judge based on what he's posted so far and what he has posted seems to support most of what the player was complaining about.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4028186, member: 149"] So you think a cr 20 encounter is appropriate for a 10th lvl party? He mentions a series of battles any one of which probably should have been a TPK. Then a dungeon that renders the players character almost completely useless. That is not a single encounter. Is it an attack to say that the DM was creating poorly designed encounters? The OP seemed to think these fights were reasonable. Despite it being a +10 cr encounter, which is into the realm of instant death. The nature of these encounters is highly relevant to the problems between the Player and the DM. The player is justly complaining that the first set of encounters described is far too lethal. That he might be doing so in an obnoxious and irritating fashion, doesn't make it irrelevant. Both the OP and the player have some problems. Though we only have the OP's word for it that the player is even being a whiner. So even if the player is being a complete and total toe rag about things. It doesn't change the fact that there seem to be some serious problems with how the DM creates and designs his encounters. It's a D&D game, the quality of the DMing has a great deal to do with how much fun a campaign is. A bad DM can ruin the best module or story and a great one can redeem the worst material. The DM created a series of encounters that hinged entirely upon a significantly higher level NPC doing (and yes I am doing some reading in between the lines here) most of the fighting for the PCs. The entire series of encounters would have been pretty much a series of TPKs if it were not for the presence and power of the NPC. That sounds to me like the very definition of a DMPC. Everyone who's posted has been doing their best to be fair to the OP. However we can only judge based on what he's posted so far and what he has posted seems to support most of what the player was complaining about. [/QUOTE]
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