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<blockquote data-quote="Elf Witch" data-source="post: 4046467" data-attributes="member: 9037"><p>After reading through all of this I can really understand why the OP lost his temper. I was saying the same thing to the screen as I read him having to say over and over that there were other things that the wizard could unleash his might against besides the iron golems.</p><p></p><p>I am both a player and a DM I believe that you should trust your DM. If you can't if you believe that he does nothing but railroad and make your character inefficent then instead of being whiny you either talk to the DM or leave. You don't suck the fun out of the game for everyone else.</p><p></p><p>The big encounter that the PCs won sounds like a really interesting encounter to me. Yes they had help but they also had a lot of clues that things were not as they seemed. If I was in that situation and I trusted my DM I would realize that things are not as they seem.</p><p></p><p>I am lucky that my players trust me because at second level they encoutered a 15 level cleric who could have wiped the floor with them but instead of whining they played along defeated him really easily and accepted his surrender and allowed him to leave the plane. I know that the cleric is really a member of the resitance and he fought to only maintain his cover.</p><p></p><p>The players have speculated on why they won and as one put it they realize that something is going on. And that it is a clue. I love my players.</p><p></p><p>As a player and a DM I think story is very important to the game I get tired of the idea that every encounter has to be tailored to the PCs. I like the fact in game that sometimes you need to run away or times when you plow through the enemy even if you are to high level to really get any XP from it. </p><p></p><p>From what I read and took form what the OP was saying was that this player has to be in the spotlight. I have played with players like that. I played in one game where this one players had just made a minmaxed paladin that always outfought by fighter. Finally we ended up in a non magic zone and I finally got to shine and the player did nothing but whine about how unfair it was that he could not use all his abilities.</p><p></p><p>As a DM I have told my players that there will be sometimes that one or two of them might not have full use of their abilties in every encounter. That I would be doing this to allow everyone a chance to be the hero and to shine.</p><p></p><p>The clue to me that this player is a whiny baby is that he whined even after the PCs won. That and he whined because he was not the star in the dungeon.</p><p></p><p>I do think there are two different styles of play here. You have a DM who wants the world to make sense and to have a story. And you have a player who does not care about any of that he just wants his character to always shine and use all his abilities.</p><p></p><p>It is a hard thing to overcome. </p><p></p><p>To be honest my sympthies lie with the DM because the player has not shown any maturity at all he has gone out of his way to ruin the fun at the table with his moaning. If the game was not fun for him he should have opened his mouth and talked to the DM and if still didn't like the game then he should have acted like an adult and quit the game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 4046467, member: 9037"] After reading through all of this I can really understand why the OP lost his temper. I was saying the same thing to the screen as I read him having to say over and over that there were other things that the wizard could unleash his might against besides the iron golems. I am both a player and a DM I believe that you should trust your DM. If you can't if you believe that he does nothing but railroad and make your character inefficent then instead of being whiny you either talk to the DM or leave. You don't suck the fun out of the game for everyone else. The big encounter that the PCs won sounds like a really interesting encounter to me. Yes they had help but they also had a lot of clues that things were not as they seemed. If I was in that situation and I trusted my DM I would realize that things are not as they seem. I am lucky that my players trust me because at second level they encoutered a 15 level cleric who could have wiped the floor with them but instead of whining they played along defeated him really easily and accepted his surrender and allowed him to leave the plane. I know that the cleric is really a member of the resitance and he fought to only maintain his cover. The players have speculated on why they won and as one put it they realize that something is going on. And that it is a clue. I love my players. As a player and a DM I think story is very important to the game I get tired of the idea that every encounter has to be tailored to the PCs. I like the fact in game that sometimes you need to run away or times when you plow through the enemy even if you are to high level to really get any XP from it. From what I read and took form what the OP was saying was that this player has to be in the spotlight. I have played with players like that. I played in one game where this one players had just made a minmaxed paladin that always outfought by fighter. Finally we ended up in a non magic zone and I finally got to shine and the player did nothing but whine about how unfair it was that he could not use all his abilities. As a DM I have told my players that there will be sometimes that one or two of them might not have full use of their abilties in every encounter. That I would be doing this to allow everyone a chance to be the hero and to shine. The clue to me that this player is a whiny baby is that he whined even after the PCs won. That and he whined because he was not the star in the dungeon. I do think there are two different styles of play here. You have a DM who wants the world to make sense and to have a story. And you have a player who does not care about any of that he just wants his character to always shine and use all his abilities. It is a hard thing to overcome. To be honest my sympthies lie with the DM because the player has not shown any maturity at all he has gone out of his way to ruin the fun at the table with his moaning. If the game was not fun for him he should have opened his mouth and talked to the DM and if still didn't like the game then he should have acted like an adult and quit the game. [/QUOTE]
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