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<blockquote data-quote="Elf Witch" data-source="post: 4046677" data-attributes="member: 9037"><p>Trust works both ways. As a DM I trust my players to open their mouths and tell me when they are upset and not having fun. If they don't tell me then I have to guess. For example I had a situation where a character failed a save and basically had to sit out part of a battle. I know she was upset. So I talked to her about it.</p><p></p><p>She was honest with me that part of the problem was that she had a bad week at work and that was the icing on her cake so to speak. I brought up to the rest of the players the idea of taking certain effects and spells out of the game. After much discussion they voted to keep the effects in the game. </p><p></p><p>Later this same player came to me and said you know what I am not having fun with my character how can we fix it? We made her a new character and she is having a lot of fun.</p><p></p><p>As a DM I try and give my players a good time but I am not perfect. I need to know that I can trust my players to come to me with any suggestions or complaints.</p><p></p><p>As a player I try and give my DMs feedback on what I enjoy and what I see as a problem. I always try and give the DM the benefit of the doubt that he is not just trying to screw with my character.</p><p></p><p>I will not play with as a DM or a player if I don't trust the others. Life is to short to play in bad games and I have found that a bad game is better than no game to be untrue.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 4046677, member: 9037"] Trust works both ways. As a DM I trust my players to open their mouths and tell me when they are upset and not having fun. If they don't tell me then I have to guess. For example I had a situation where a character failed a save and basically had to sit out part of a battle. I know she was upset. So I talked to her about it. She was honest with me that part of the problem was that she had a bad week at work and that was the icing on her cake so to speak. I brought up to the rest of the players the idea of taking certain effects and spells out of the game. After much discussion they voted to keep the effects in the game. Later this same player came to me and said you know what I am not having fun with my character how can we fix it? We made her a new character and she is having a lot of fun. As a DM I try and give my players a good time but I am not perfect. I need to know that I can trust my players to come to me with any suggestions or complaints. As a player I try and give my DMs feedback on what I enjoy and what I see as a problem. I always try and give the DM the benefit of the doubt that he is not just trying to screw with my character. I will not play with as a DM or a player if I don't trust the others. Life is to short to play in bad games and I have found that a bad game is better than no game to be untrue. [/QUOTE]
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