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<blockquote data-quote="Fenes" data-source="post: 4062019" data-attributes="member: 604"><p>And my point is that there are two points, which have to be treated seperately.</p><p></p><p>There's the whining, and there's the fact that a player has no fun. Simply stating "the player is whining, so he's wrong" is not correct. One has to check if one could make the campaign better suited to said players wishes without ruining it for the DM and the rest of the players. And one has to check if the player can stop whining - or, if it even is whining. (Of course, said complaining/whining can be a cause for making the game unfun for the DM or the rest of the players, so that has to be taken into consideration as well.)</p><p></p><p>But I really think too many people focus on the "whining" part, and not on the part that one player, for whatever reason there is, is not having fun in the game. And that means something is wrong. (And yes, if the personalities of the two involved people won't mesh well together, splitting seems the best option.)</p></blockquote><p></p>
[QUOTE="Fenes, post: 4062019, member: 604"] And my point is that there are two points, which have to be treated seperately. There's the whining, and there's the fact that a player has no fun. Simply stating "the player is whining, so he's wrong" is not correct. One has to check if one could make the campaign better suited to said players wishes without ruining it for the DM and the rest of the players. And one has to check if the player can stop whining - or, if it even is whining. (Of course, said complaining/whining can be a cause for making the game unfun for the DM or the rest of the players, so that has to be taken into consideration as well.) But I really think too many people focus on the "whining" part, and not on the part that one player, for whatever reason there is, is not having fun in the game. And that means something is wrong. (And yes, if the personalities of the two involved people won't mesh well together, splitting seems the best option.) [/QUOTE]
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