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<blockquote data-quote="jezter6" data-source="post: 4064467" data-attributes="member: 6567"><p>Gaming anymore has become much more complicated since we were kids. I don't remember having ANY of these "I'm not in the spotlight" issues playing D&D. I can't believe that, as adults, we're suddenly more prone to act like the kids many of us were when we started playing. It's all "ME ME ME" anymore with everyone (DM's and Players), and it's actually quite disturbing. </p><p></p><p>It's like growing up - in reverse. As people are beginning to whine and act like kids around the table (and on the forums), they are acting less and less like the kids who sat around a gaming table pounding mountain dew and cheetos till 4 in the morning just having a good time playing a game. It's now all about social contracts and the like. Which one of you lawyers brought that from the office to the gaming table?</p><p></p><p>As for something thread useful (or rather, just closely related):</p><p></p><p>I remember a campaign I played in during high school. I had just moved to a new town, so I jumped into the first gaming group I could find. It was obvious that the group had been together for a long time, and they were all friends and almost 5-10 years older than myself. I joined up and they allowed me to bring in my PC from my last game (with a few modifications to make him 'FR compliant' as opposed to my old DM's homebrew world). </p><p></p><p>A few sessions in, I got the picture of the story arc. The DM's best friend was the whole point of the game. That PC's survival was necessary to the overall story. Now, 90% of you would immediately jump from this game and probably whine about how crappy the DM was.</p><p></p><p>I played in this campaign for 5+ years as the buffing cleric - and had a BLAST doing it. He was nerfed, nearly killed, killed, resurrected, turned into a female - many times, and we had fun. I had fun. That's what mattered. I played 3rd fiddle (one of the other players came 2nd). I had my moments of shine, plenty of heroic moments, and could let the 'main player' have his moments more often than me.</p></blockquote><p></p>
[QUOTE="jezter6, post: 4064467, member: 6567"] Gaming anymore has become much more complicated since we were kids. I don't remember having ANY of these "I'm not in the spotlight" issues playing D&D. I can't believe that, as adults, we're suddenly more prone to act like the kids many of us were when we started playing. It's all "ME ME ME" anymore with everyone (DM's and Players), and it's actually quite disturbing. It's like growing up - in reverse. As people are beginning to whine and act like kids around the table (and on the forums), they are acting less and less like the kids who sat around a gaming table pounding mountain dew and cheetos till 4 in the morning just having a good time playing a game. It's now all about social contracts and the like. Which one of you lawyers brought that from the office to the gaming table? As for something thread useful (or rather, just closely related): I remember a campaign I played in during high school. I had just moved to a new town, so I jumped into the first gaming group I could find. It was obvious that the group had been together for a long time, and they were all friends and almost 5-10 years older than myself. I joined up and they allowed me to bring in my PC from my last game (with a few modifications to make him 'FR compliant' as opposed to my old DM's homebrew world). A few sessions in, I got the picture of the story arc. The DM's best friend was the whole point of the game. That PC's survival was necessary to the overall story. Now, 90% of you would immediately jump from this game and probably whine about how crappy the DM was. I played in this campaign for 5+ years as the buffing cleric - and had a BLAST doing it. He was nerfed, nearly killed, killed, resurrected, turned into a female - many times, and we had fun. I had fun. That's what mattered. I played 3rd fiddle (one of the other players came 2nd). I had my moments of shine, plenty of heroic moments, and could let the 'main player' have his moments more often than me. [/QUOTE]
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