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<blockquote data-quote="Elf Witch" data-source="post: 4064870" data-attributes="member: 9037"><p>Well according to theOP only one player had an issue the rest didn't so unless he is being dishonest about that part then I don't think the rest of his players feel that the game is not fun. Also if the game was so unfun for the whiney player why did he stay?</p><p></p><p>When it comes down to one player not having a good time but the rest of the players are having a good time then I don't think it is a matter of the DM being a bad DM and not providing a fun game for everyone. Most likely the player in question has a different play style than the rest of the players and the DM and does not mesh with the group.</p><p></p><p>What I really think was going on here though was an issue of a DM who does not make a good player.</p><p></p><p>He also did admit later that he made some mistakes he said that several times. </p><p></p><p>You should never have a NPC take over but there is nothing wrong with having an NPC help the party. Maybe I read it wrong but the NPC sorcerer helped the party but did not take over the party also help kill the beholder and rune mage. </p><p></p><p>I keep noticing that some people keep focusing on the iron golem/undead and the last encounter but don't seem to remember that the player was also upset over the bandits which he was he able to use his full abilites against because he thought it was to easy. </p><p></p><p>To me it seems like this player was unhappy about everything in the game. </p><p></p><p>Instead of staying in a game where everything makes you so unhappy that you feel the need to whine and ruin everyone else's fun the adult thing to do is to accept that maybe this game is not for you.</p><p></p><p>I have read several books about DMing and I think they are have one problem they talk about how to make the game fun for all different types of players. But I think that is impossible unless the players themselves are willing to work with you. For example if you have mainly role players and one hack in slasher it won't work unless the hack n slasher is willing to not disrupt the role playing when he gets bored. Vice versa if you have mainly kick in the door players and one role player the role player needs to accept that the game will mostly be action.</p><p></p><p>Also DMs need to have some fun as well. It should not be all about the players. If a DM is a story telling type DM then his players need to accept this about him if they want him to DM for them. A DM trying to DM a game that he is not enjoying is not going to make a fun game for anyone.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 4064870, member: 9037"] Well according to theOP only one player had an issue the rest didn't so unless he is being dishonest about that part then I don't think the rest of his players feel that the game is not fun. Also if the game was so unfun for the whiney player why did he stay? When it comes down to one player not having a good time but the rest of the players are having a good time then I don't think it is a matter of the DM being a bad DM and not providing a fun game for everyone. Most likely the player in question has a different play style than the rest of the players and the DM and does not mesh with the group. What I really think was going on here though was an issue of a DM who does not make a good player. He also did admit later that he made some mistakes he said that several times. You should never have a NPC take over but there is nothing wrong with having an NPC help the party. Maybe I read it wrong but the NPC sorcerer helped the party but did not take over the party also help kill the beholder and rune mage. I keep noticing that some people keep focusing on the iron golem/undead and the last encounter but don't seem to remember that the player was also upset over the bandits which he was he able to use his full abilites against because he thought it was to easy. To me it seems like this player was unhappy about everything in the game. Instead of staying in a game where everything makes you so unhappy that you feel the need to whine and ruin everyone else's fun the adult thing to do is to accept that maybe this game is not for you. I have read several books about DMing and I think they are have one problem they talk about how to make the game fun for all different types of players. But I think that is impossible unless the players themselves are willing to work with you. For example if you have mainly role players and one hack in slasher it won't work unless the hack n slasher is willing to not disrupt the role playing when he gets bored. Vice versa if you have mainly kick in the door players and one role player the role player needs to accept that the game will mostly be action. Also DMs need to have some fun as well. It should not be all about the players. If a DM is a story telling type DM then his players need to accept this about him if they want him to DM for them. A DM trying to DM a game that he is not enjoying is not going to make a fun game for anyone. [/QUOTE]
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