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Whining & Complaining
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<blockquote data-quote="Keeper of Secrets" data-source="post: 5626740" data-attributes="member: 13836"><p>Wow. Some of those complaints are nit-picky. I am kind of surprised you have flown off the handle a few times.</p><p></p><p>one of the biggest complaints or whining I used to get was when people would make assumptions, ran with them, were upset when they did not pan out, and presumed I was doing something wrong.</p><p></p><p>My games have lots of conspiracies, mystical strangeness and so on. There are a lot of scams by bad guys going on and the PCs have often been taken for a ride by some clever bad guys.</p><p></p><p>For instance, a particularly nasty villain in my supers game had the ability to enter dreams and manipulate visions and perceptions. He was able to get into the PCs' minds (they were given clues) and do all kinds of terrible things. But the key was that since this dream villain had the ability to control 'reality,' things did not go their way at all for a few sessions. Significant others died, banks foreclosed and so on. Players that I was messing with them, unfairly. (*I* wasn't. The villain was.)</p><p></p><p>So I guess this comes down to, I hate when players will whine and make assumptions before they have all the information. Play the game. Trust me. Roll with the punches. If you believe I will do a good job and believe I am fair, then give me the benefit of the doubt.</p></blockquote><p></p>
[QUOTE="Keeper of Secrets, post: 5626740, member: 13836"] Wow. Some of those complaints are nit-picky. I am kind of surprised you have flown off the handle a few times. one of the biggest complaints or whining I used to get was when people would make assumptions, ran with them, were upset when they did not pan out, and presumed I was doing something wrong. My games have lots of conspiracies, mystical strangeness and so on. There are a lot of scams by bad guys going on and the PCs have often been taken for a ride by some clever bad guys. For instance, a particularly nasty villain in my supers game had the ability to enter dreams and manipulate visions and perceptions. He was able to get into the PCs' minds (they were given clues) and do all kinds of terrible things. But the key was that since this dream villain had the ability to control 'reality,' things did not go their way at all for a few sessions. Significant others died, banks foreclosed and so on. Players that I was messing with them, unfairly. (*I* wasn't. The villain was.) So I guess this comes down to, I hate when players will whine and make assumptions before they have all the information. Play the game. Trust me. Roll with the punches. If you believe I will do a good job and believe I am fair, then give me the benefit of the doubt. [/QUOTE]
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