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<blockquote data-quote="CuRoi" data-source="post: 5626920" data-attributes="member: 98032"><p>Ok, I had a player once that wanted to name his Paladin "Dudley Do Right". I'm usually a pretty tolerant DM when it comes to character comcepts, however I always ask people to at least consider setting when naming PCs and such. I still give plenty of creative latitude, but I generally don't go for "zany" in my campaign settings (but we usually have plenty of laughs.) I refused, so he named his character "Cheek Sparger" - it was an equally abusrd name from a major road near the house where we gamed. That paladin died, horribly, and I had nothing to do with it (thank you sane players...).</p><p> </p><p>------</p><p> </p><p>I also had a player that wanted to make a mage-killing sorcerer. His schtick was that the PC hated Wizards, grew up picked on by them as a kid / at wizard school etc. Sounded fine and I was ok with it, but in practice it got a bit tricky. </p><p> </p><p>The first time they ran into an enemy spell caster I could instantly tell by the blank expression on his face that he was staring into a backstory plot-hole he had not anticipated. So he naturally asked "Is he a wizard?" I thought about it and said, "Well, you can tell he is casting Arcane spells." This went on and on until someone found a spellbook after the fight ended and gave it to him to shut him up.</p><p> </p><p>Next came a phone call between games with him telling me there had to be some way to tell if the guy was a Wizard. I told him I'd think about it. He then started suggesting ways to use spellcraft rolls (which was what I had in mind) and when I told him I just needed to think about, he started telling me how if he were the DM he would find a way for someone to fulfill their character's backstory. This was followed by some serious whining.</p><p> </p><p>He lost me right there, cause, you know, he wasn't the DM for starters. Also, I'm a pretty nice guy overall and was already thinking of ways for his character to be able to do what he wanted, I just wanted time to mull it over. So, at that point I got stubborn and started thinking of outside of the box ways he could get that information WITHOUT making up some special rule for his PC. </p><p> </p><p>He refused to try any of these things and kept demanding some sort of new or special rule so he coudl roll a die and figure out someone's class. So, I decided at that point his PC was just going to have to check his class based prejudices into Limbo cause I wasn't going to help him out. </p><p> </p><p>Once again my sane players came to the rescue. </p><p> </p><p>The player decided his PC would tear up the enemy mage's captured spellbook. The party's THREE rogues (very interesting group heh) were aghast - someone had already given it a rough appraisal and it was going to fetch some serious coin. So, the dwarf rogue fittingly decided this sorcerer would be put on a payment plan whereby all of his incoming split of the party treasure would be docked until the value of the spellbook was repaid. I've never yet or since had a group level fines or withholdings from a fellow adventurers incomes. That was hi-larious. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p> </p><p>The sorcerer left the party next game so I ddin't have to keep telling him to stop whining about the whole "is he a wizard" thing.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5626920, member: 98032"] Ok, I had a player once that wanted to name his Paladin "Dudley Do Right". I'm usually a pretty tolerant DM when it comes to character comcepts, however I always ask people to at least consider setting when naming PCs and such. I still give plenty of creative latitude, but I generally don't go for "zany" in my campaign settings (but we usually have plenty of laughs.) I refused, so he named his character "Cheek Sparger" - it was an equally abusrd name from a major road near the house where we gamed. That paladin died, horribly, and I had nothing to do with it (thank you sane players...). ------ I also had a player that wanted to make a mage-killing sorcerer. His schtick was that the PC hated Wizards, grew up picked on by them as a kid / at wizard school etc. Sounded fine and I was ok with it, but in practice it got a bit tricky. The first time they ran into an enemy spell caster I could instantly tell by the blank expression on his face that he was staring into a backstory plot-hole he had not anticipated. So he naturally asked "Is he a wizard?" I thought about it and said, "Well, you can tell he is casting Arcane spells." This went on and on until someone found a spellbook after the fight ended and gave it to him to shut him up. Next came a phone call between games with him telling me there had to be some way to tell if the guy was a Wizard. I told him I'd think about it. He then started suggesting ways to use spellcraft rolls (which was what I had in mind) and when I told him I just needed to think about, he started telling me how if he were the DM he would find a way for someone to fulfill their character's backstory. This was followed by some serious whining. He lost me right there, cause, you know, he wasn't the DM for starters. Also, I'm a pretty nice guy overall and was already thinking of ways for his character to be able to do what he wanted, I just wanted time to mull it over. So, at that point I got stubborn and started thinking of outside of the box ways he could get that information WITHOUT making up some special rule for his PC. He refused to try any of these things and kept demanding some sort of new or special rule so he coudl roll a die and figure out someone's class. So, I decided at that point his PC was just going to have to check his class based prejudices into Limbo cause I wasn't going to help him out. Once again my sane players came to the rescue. The player decided his PC would tear up the enemy mage's captured spellbook. The party's THREE rogues (very interesting group heh) were aghast - someone had already given it a rough appraisal and it was going to fetch some serious coin. So, the dwarf rogue fittingly decided this sorcerer would be put on a payment plan whereby all of his incoming split of the party treasure would be docked until the value of the spellbook was repaid. I've never yet or since had a group level fines or withholdings from a fellow adventurers incomes. That was hi-larious. :lol: The sorcerer left the party next game so I ddin't have to keep telling him to stop whining about the whole "is he a wizard" thing. [/QUOTE]
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