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<blockquote data-quote="Crazy Jerome" data-source="post: 5630056" data-attributes="member: 54877"><p>One of the nice things about running a large group is that I can let the players run wild with naming things. Heck, half the time, I make them name things that really I should be naming. That way, when someone suggests a name that crosses the boundaries of our social contract, the other players mock that player mercilessly. They enforce a social contract that they can live with. </p><p> </p><p>I already get to name a ton of stuff anyway--and suffer that mocking when I screw up. I figure what is good for me is good for them, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5630056, member: 54877"] One of the nice things about running a large group is that I can let the players run wild with naming things. Heck, half the time, I make them name things that really I should be naming. That way, when someone suggests a name that crosses the boundaries of our social contract, the other players mock that player mercilessly. They enforce a social contract that they can live with. I already get to name a ton of stuff anyway--and suffer that mocking when I screw up. I figure what is good for me is good for them, too. :D [/QUOTE]
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