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<blockquote data-quote="Wik" data-source="post: 5631830" data-attributes="member: 40177"><p>Oh man. It cracks me up that I tell a story to commiserrate with Oryan... and then get the exact same response he did. Wow.</p><p></p><p>Yes, I didn't like the name change because my players were doing it out of metagamey puns and fun. For what it's worth, I'd have no problem with them naming it a funny name - so long as the funny was "in game". But this was a metagame pun that the PCs themselves were not aware of - they had no idea what a Milennium Falcon was. In fact, I seem to recall "the Hummingbird" came about because I wouldn't allow them to name the ship the Milennium Falcon, and this was their sneaky workaround.</p><p></p><p>And while you might see ships with jokey names in the 'Verse, you'd never see one with a fairly obvious reference to a sci-fi movie - winks like that to the audience inevitably take people out of the story, which is not what Whedon is about.</p><p></p><p>And that's what happened to me. Everytime I mentioned "The Hummingbird", I was aware of the jokey aspect of the name. Just like a GM might be brought out of the flavour of his campaign when talking about Mittens the Tiger, or Marshmallow, or whatever. </p><p></p><p>For what it's worth, our game has had a fair number of jokey names - Theo the Thief, Clara the Cleric. A halfling named Duck. And a couple more I can't remember. Jokey names for one-off NPCs are fine. But for something that's going to be a major part of the campaign, that will be mentioned again and again (such as home bases, spaceships, and animal companions), it's probably a bad idea.</p></blockquote><p></p>
[QUOTE="Wik, post: 5631830, member: 40177"] Oh man. It cracks me up that I tell a story to commiserrate with Oryan... and then get the exact same response he did. Wow. Yes, I didn't like the name change because my players were doing it out of metagamey puns and fun. For what it's worth, I'd have no problem with them naming it a funny name - so long as the funny was "in game". But this was a metagame pun that the PCs themselves were not aware of - they had no idea what a Milennium Falcon was. In fact, I seem to recall "the Hummingbird" came about because I wouldn't allow them to name the ship the Milennium Falcon, and this was their sneaky workaround. And while you might see ships with jokey names in the 'Verse, you'd never see one with a fairly obvious reference to a sci-fi movie - winks like that to the audience inevitably take people out of the story, which is not what Whedon is about. And that's what happened to me. Everytime I mentioned "The Hummingbird", I was aware of the jokey aspect of the name. Just like a GM might be brought out of the flavour of his campaign when talking about Mittens the Tiger, or Marshmallow, or whatever. For what it's worth, our game has had a fair number of jokey names - Theo the Thief, Clara the Cleric. A halfling named Duck. And a couple more I can't remember. Jokey names for one-off NPCs are fine. But for something that's going to be a major part of the campaign, that will be mentioned again and again (such as home bases, spaceships, and animal companions), it's probably a bad idea. [/QUOTE]
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