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Whip Feat
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<blockquote data-quote="Hillsy7" data-source="post: 7246965" data-attributes="member: 6689191"><p>When you unpick all the features of the various weapons in the weapon table, you can just about find the rules to determine where the weapon balance lies. The whip is a dice underpowered, and so making it a d6 would bring it into line with 90% of the other weapons.</p><p></p><p>So the problem you've got here is that you have a feat that gives a short sword with a 10ft reach significant bonuses (including yet another DEX perk of a DEX grapple!), and nothing for other weapons that are now balanced with the whip, but have no amazing feat to go with it. At which point you're making a feat mandatory for a weapon, but because of that feat support, anyone with an ASI to spare is going to switch to this superior weapon.</p><p></p><p>Personally, I would say a much better option is to ask your GM to upgrade a whip to a d6 (fixing the balance in the PHB table) and ask for some latitude when narratively using your whip in the exploration pillar. It's much simpler, and you don't have to worry about the issue of balance at all. (Also note - you can do a tonne of incredible stuff with a whip if you are a Battle Master!)</p></blockquote><p></p>
[QUOTE="Hillsy7, post: 7246965, member: 6689191"] When you unpick all the features of the various weapons in the weapon table, you can just about find the rules to determine where the weapon balance lies. The whip is a dice underpowered, and so making it a d6 would bring it into line with 90% of the other weapons. So the problem you've got here is that you have a feat that gives a short sword with a 10ft reach significant bonuses (including yet another DEX perk of a DEX grapple!), and nothing for other weapons that are now balanced with the whip, but have no amazing feat to go with it. At which point you're making a feat mandatory for a weapon, but because of that feat support, anyone with an ASI to spare is going to switch to this superior weapon. Personally, I would say a much better option is to ask your GM to upgrade a whip to a d6 (fixing the balance in the PHB table) and ask for some latitude when narratively using your whip in the exploration pillar. It's much simpler, and you don't have to worry about the issue of balance at all. (Also note - you can do a tonne of incredible stuff with a whip if you are a Battle Master!) [/QUOTE]
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