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<blockquote data-quote="Guest 6801328" data-source="post: 7247569"><p>Oh, heh. I composed that a few hours ago and by the time I got back to it and pressed "Post" it looks like you had incorporated similar suggestions already. I'd still recommend:</p><p> - Changing the wording from "before you make an attack..." to simply "on a successful attack you may forego damage". That will avoid countless arguments at the table.</p><p> - Pulling the weapon 5' toward you doesn't tactically change anything most of the time. Throwing it behind you does. (On the other hand, that becomes <em>so</em> useful/powerful that it may be overdoing it. See below.)</p><p></p><p>I still disagree with the extra damage. I used the word "mow" poetically, but the fact remains that Indy isn't really using his weapon to kill/maim people; he's using it for pizzaz. It's your feat and you can do what you want, but I think you'd be better of "spending" that bonus on something that's more fun.</p><p></p><p>For example, the feat could allow you to wield a whip in your off-hand when you are wielding a 1H weapon. Then you'd <em>definitely</em> want to keep it 1d4 (precedent: Polearm Master) and might even have to tone down some of the other stuff. Alternately, it could allow you treat the weapon as "light", meaning that you could wield it in your off-hand if your mainhand weapon was also light.</p><p></p><p>I love the idea of attacking with one hand while disarming with the other as a bonus action.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7247569"] Oh, heh. I composed that a few hours ago and by the time I got back to it and pressed "Post" it looks like you had incorporated similar suggestions already. I'd still recommend: - Changing the wording from "before you make an attack..." to simply "on a successful attack you may forego damage". That will avoid countless arguments at the table. - Pulling the weapon 5' toward you doesn't tactically change anything most of the time. Throwing it behind you does. (On the other hand, that becomes [I]so[/I] useful/powerful that it may be overdoing it. See below.) I still disagree with the extra damage. I used the word "mow" poetically, but the fact remains that Indy isn't really using his weapon to kill/maim people; he's using it for pizzaz. It's your feat and you can do what you want, but I think you'd be better of "spending" that bonus on something that's more fun. For example, the feat could allow you to wield a whip in your off-hand when you are wielding a 1H weapon. Then you'd [I]definitely[/I] want to keep it 1d4 (precedent: Polearm Master) and might even have to tone down some of the other stuff. Alternately, it could allow you treat the weapon as "light", meaning that you could wield it in your off-hand if your mainhand weapon was also light. I love the idea of attacking with one hand while disarming with the other as a bonus action. [/QUOTE]
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