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Whip Questions
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<blockquote data-quote="Li Shenron" data-source="post: 600078" data-attributes="member: 1465"><p>I have read of several people in this board having asked official advice/ruling on the Whip; IIRC, some time ago there was a sage response (or someone else's) about applying melee weapons feats on the Whip, such as 2WF, and it was a negative response.</p><p></p><p>Now <em>android</em> asks about applying ranged weapons feats on the Whip, such as Rapid Shot, and he gets a negative response.</p><p></p><p>I wonder if the customer service actually takes a look at PHB before answering, or just ask a passer-by "hey, is the whip a melee weapon?", "of course, you keep it in your hands!" answers the passer-by. Then comes the official answer <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In the SRD, the Whip is still a RANGED weapon, period, and in the description it specifically say it is treated as PROJECTILE, with some special rule about range (no range increments, just max range 15ft). Therefore, everything available for ranged weapons is also for the Whip, while feats for melee weapons only are not available.</p><p>Furthermore, in few occasions you may notice that is it not considered THROWN: you don't get Str bonus to damage (you get a penalty however, and I think there are "mighty" whips on some splatbooks) and Far Shot increases the range by 50% only.</p><p></p><p> </p><p></p><p>A good consideration, although I kindly disagree. Not very far from truth in fact: since you can't damage targets with at least +1 armor (or +3 natural armor), you don't take into account someone's armor, although it's a bit of a joke <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p>Effectively, you're probably having a hard time hurting an armored NPC with a whip, and it sound quite realistic.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 600078, member: 1465"] I have read of several people in this board having asked official advice/ruling on the Whip; IIRC, some time ago there was a sage response (or someone else's) about applying melee weapons feats on the Whip, such as 2WF, and it was a negative response. Now [I]android[/I] asks about applying ranged weapons feats on the Whip, such as Rapid Shot, and he gets a negative response. I wonder if the customer service actually takes a look at PHB before answering, or just ask a passer-by "hey, is the whip a melee weapon?", "of course, you keep it in your hands!" answers the passer-by. Then comes the official answer :) In the SRD, the Whip is still a RANGED weapon, period, and in the description it specifically say it is treated as PROJECTILE, with some special rule about range (no range increments, just max range 15ft). Therefore, everything available for ranged weapons is also for the Whip, while feats for melee weapons only are not available. Furthermore, in few occasions you may notice that is it not considered THROWN: you don't get Str bonus to damage (you get a penalty however, and I think there are "mighty" whips on some splatbooks) and Far Shot increases the range by 50% only. A good consideration, although I kindly disagree. Not very far from truth in fact: since you can't damage targets with at least +1 armor (or +3 natural armor), you don't take into account someone's armor, although it's a bit of a joke :p Effectively, you're probably having a hard time hurting an armored NPC with a whip, and it sound quite realistic. [/QUOTE]
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