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Whirlwind Attack and Swarms
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<blockquote data-quote="Shard O'Glase" data-source="post: 2797576" data-attributes="member: 1134"><p>I don't have either dmg2 or mm3 so I haven't seen mob rules, but isn't the entire purpose of great cleave and whirlwind attack the special ability to wack through hordes of schmucks at an accelerated rate??</p><p></p><p>Mob rules sound like a world of dumb to me. IRL sure mobs work we dont have levels and fighting two people at once is a hassle. If multiple people try to tackle you, you will be overborne. But IRL I can't kill everyone within 10' of me with a spiked chain in a couple seconds. Even if there are 300 ramapging peasants charging you, how many can actually engage you at once, are they phazing through each other so that more can takkle you at the same time. Even if they are pressed in on top of each other so multiple people are in the same square, only so many people can fit in a 5' square, and even when they can not all of them can try to tackle the same guy. Do bodies melt into the gorund like a video game so that the mob can move on through tem like they aren't there. There are way to many flaws with this concept for a D&D game to even list.</p><p></p><p>If this is an eample of the rules in DMG2 I'm glad I didn't pick it up.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 2797576, member: 1134"] I don't have either dmg2 or mm3 so I haven't seen mob rules, but isn't the entire purpose of great cleave and whirlwind attack the special ability to wack through hordes of schmucks at an accelerated rate?? Mob rules sound like a world of dumb to me. IRL sure mobs work we dont have levels and fighting two people at once is a hassle. If multiple people try to tackle you, you will be overborne. But IRL I can't kill everyone within 10' of me with a spiked chain in a couple seconds. Even if there are 300 ramapging peasants charging you, how many can actually engage you at once, are they phazing through each other so that more can takkle you at the same time. Even if they are pressed in on top of each other so multiple people are in the same square, only so many people can fit in a 5' square, and even when they can not all of them can try to tackle the same guy. Do bodies melt into the gorund like a video game so that the mob can move on through tem like they aren't there. There are way to many flaws with this concept for a D&D game to even list. If this is an eample of the rules in DMG2 I'm glad I didn't pick it up. [/QUOTE]
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