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Whirtlestaff's Wizards' Academy Revisited, OOC01
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<blockquote data-quote="Leif" data-source="post: 4363361" data-attributes="member: 48762"><p><strong>Holding the charge</strong></p><p></p><p>This just came up for real! Renau1g, Kinem, in his Master of the Desert Nomads game made this ruling in reference to your character:</p><p></p><p>[sblock=Kinem's Ruling, NOT MINE]"renau1g, if you cast another spell, you can no longer hold the charge of a touch spell. This applies to your familiar holding a charge for you as well. Rajah would have known this so I will say that you did not go through with that plan." [/sblock]</p><p></p><p>Well, I don't think that I like that at all! Anybody want to try saying that you can cast another spell, while your familiar is holding the charge of a different spell, with neither spell lost? I agree with Kinem that if you are holding a charge yourself and cast a separate spell, then th held charge is lost, but using a familiar to deliver the held charge seems like a perfect solution and an excellent reason to have a familiar. Opinions?</p></blockquote><p></p>
[QUOTE="Leif, post: 4363361, member: 48762"] [b]Holding the charge[/b] This just came up for real! Renau1g, Kinem, in his Master of the Desert Nomads game made this ruling in reference to your character: [sblock=Kinem's Ruling, NOT MINE]"renau1g, if you cast another spell, you can no longer hold the charge of a touch spell. This applies to your familiar holding a charge for you as well. Rajah would have known this so I will say that you did not go through with that plan." [/sblock] Well, I don't think that I like that at all! Anybody want to try saying that you can cast another spell, while your familiar is holding the charge of a different spell, with neither spell lost? I agree with Kinem that if you are holding a charge yourself and cast a separate spell, then th held charge is lost, but using a familiar to deliver the held charge seems like a perfect solution and an excellent reason to have a familiar. Opinions? [/QUOTE]
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