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<blockquote data-quote="FreeXenon" data-source="post: 3950166" data-attributes="member: 6228"><p><strong>[PLAIN]Durgeon Firebelly [Male Dwarf Wizard (Conjurer) 3][/PLAIN]</strong></p><p></p><p>[code][FONT=Verdana][COLOR=DarkOrange][SIZE=4][B]Durgeon Firebelly[/B][/SIZE][/COLOR]</p><p>[I]Medium Humanoid (Dwarf)[/I] XP: 3684</p><p></p><p>[b]Race:[/b] Dwarf [b]Profession:[/b] Whirtlestaff's Wizard's Academy Student</p><p>[b]Gender:[/b] Male [b]Classes:[/b] Wizard (Conjurer) 3</p><p>[b]Align:[/b] Neutral [b]Party Role:[/b] Summoning and Terrain Control</p><p></p><p>[b]Languages Known:[/b] Com, Dwarf, Draconic, Sylvanoptera, Terran</p><p></p><p>[b]Str[/b] 10 (+0) </p><p>[b]Dex[/b] 12 (+1)</p><p>[b]Con[/b] 19 (+4) </p><p>[b]Int[/b] 17 (+3) </p><p>[b]Wis[/b] 10 (+0) </p><p>[b]Chr[/b] 7 (-2) </p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Feats[/b][/u][/color]</p><p></p><p>[i]Armor (None) Weapons (Club, Dagger, Heavy and Light crossbow, Quarterstaff)[/i]</p><p></p><p>[W1] [b]Scribe Scroll[/b] *[b]Collegiate Wizard[/b] (CArc pg 181)</p><p>[W3] *[B]Brew Potion[/B]</p><p></p><p>[L1] [b]SF (Conjuration)[/b] [L3] [b]Augment Summoning[/b]</p><p></p><p>[SIZE=1][i]* DM Bonus or Change[/i][/SIZE]</p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Skills[/b][/u][/color]</p><p>[b]Concentration[/b] +10 = 6 [+4 Con]</p><p>[b]Spellcraft[/b] +11 = 6 [+3 Int] [+2 Know (Arcana)] </p><p>[b]Knowl (Arcana)[/b] +11 = 6 [+3 Int] [+2 Coll. Wiz.]</p><p>[b]Knowl (Planes)[/b] +9 = 6 [+3 Int]</p><p>[b]Craft (Books)[/b] +11 = 6 [+3 Int] [+2 MW Tools]</p><p></p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Combat[/b][/u][/color] [SIZE=1][url=http://invisiblecastle.com/find.py?id=1422250]HP 2nd Level[/url]; [url=http://invisiblecastle.com/find.py?id=1426289]HP 3rd Level[/url][/SIZE] </p><p></p><p>[b]Fort[/b] +5/+7/+8 = +1 [+4 Con] [+2 vs Spells] [+2 vs Poison]</p><p>[b]Ref[/b] +2/+4 = +1 [+1 Dex] [+2 vs Spells] </p><p>[b]Will[/b] +3/+5 = +3 [+0 Wis] [+2 vs Spells] </p><p></p><p></p><p>[b]BAB:[/b] +1 [b]Melee[/b] +1 [b]Ranged[/b] +2 [b]Mvmt:[/b] 20'</p><p>[b]HP:[/b] 19 [b]Init:[/b] [+1 Dex]</p><p>[b]AC:[/b] 11</p><p> [+1 Dex]</p><p> </p><p>[U][b]Weapons[/b][/U] </p><p> [B]Quarter Staff [/B] +1 1d6</p><p> [B]Dagger[/B] +1 1d4</p><p> [B]L. XBow[/B] +2 1d8</p><p> </p><p></p><p>[b]Options[/b]</p><p></p><p>[u]Attack[/u]</p><p>[Racial] +1 to hit Goblins and Orcs</p><p>[Feat] [b]SF (Conjuration)[/b]</p><p>[Feat] [b]Augment Summoning[/b]</p><p></p><p>[u]Defense[/u]</p><p>[Racial] +4 Dodge to AC vs Giants</p><p>[Racial] +2 vs Poison, Spells and Spell Like Abilities</p><p>[Racial] Stability</p><p></p><p>[COLOR=DarkOrange][u][b]Special Abilities[/b][/u][/color]</p><p></p><p>[Racial] Darkvision 60', Stone Cunning, Wpn Fam (Dwarven), Stability</p><p>[Racial] +2 vs Poison, Spells and Spell Like Abilities</p><p>[Racial] +1 to hit Goblins and Orc, +4 AC vs Giants</p><p>[Racial] +2 Appraise and Craft (Stone or Metal)</p><p></p><p></p><p>[Wiz 1] Scribe Scroll, *Collegiate Wizard, *[S]Summon Familiar[/S]</p><p>[Wiz 1] Conjurer Specialist (Enchantment/Charm & Nercromancy)</p><p> +2 to learn Conjuration Spells</p><p> 1 slot for a Conjuration Spell per spell level</p><p>[Wiz 3] *Brew Potion</p><p></p><p>[SIZE=1][i]* DM Bonus or Change[/i][/SIZE]</p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Wizard Spells (Conjurer)[/b][/u][/color]</p><p>Durgeon will concentrate on Summoning, Earth, Fire, Acid, and AoE spells</p><p></p><p>[b]Adventuring Spells Memorized[/b]</p><p>4 0 13/14 [*Caltrops], RM, DM, Arcane Mark, Mage hand</p><p>1+2+1 1 14/15 [*Grease], Flaming Hands, *Grease, Mage Armor</p><p>1+1+1 2 15/16 [*SMII] See Invis, *Web</p><p></p><p></p><p>[b]School Spells Memorized[/b]</p><p>4 0 13/14 [*Caltrops], DM RM, Presd, Mages Hand</p><p>1+2+1 1 14/15 [*Grease] Alarm, FD, Unseen Servant</p><p>1+1+1 2 15/16 [*SMII], Fox's Cunning, Fox's Cunning</p><p></p><p></p><p>[b]Spell Book[/b] [SIZE=1][I]* Conj; [] Bonus Conj; (Barred: Ench/Cha & Necr)[/I][/SIZE]</p><p>[sblock]</p><p>0 All PHB; (Tyl) *Caltrops, Electric Jolt, Sonic Snap, Amanuensis, Launch Bolt, </p><p> Launch Item, Repair Minor Damage, Silent Portal, Stick</p><p></p><p>1 Alarm, Burning Hands, Floating Disk, *Grease, *Mage Armor, Mount</p><p> Shield, True Strike, Unseen Servant </p><p></p><p> (Tyl) Arrow Mind (SC), Identify, *Summon Monster 1, Magic Missile, Magic Weapon, </p><p> *Mount, Orb of Cold, Lesser (SC), Spider Climb, *Summon Component (CM)</p><p></p><p> (Ale) Alarm, Animate Rope, Color Spray, Expeditious Retreat, Feather Fall, </p><p> Fist of Stone, Greater Mage Hand, Protection from Evil, Silent Image</p><p></p><p> (Mal) Benign Transportation, Dawn Burst, Enlarge, Hold Portal, Orb of Acid, </p><p> Protection from Chaos, Good, Law</p><p></p><p> (Ker) Comprehend Languages, Lesser Orb of Electricity, </p><p> Master’s Touch, Persistent Blade, Ray of Clumsiness, Shocking Grasp, </p><p></p><p> (Cap) Accelerated Movement, COrrosive Grasp, Endure Elements, </p><p> Guided Shot, Low Light Vision, Night Shield, Slow Burn, Swift Expeditious Retreat</p><p> True Shot</p><p></p><p>2 Protection from Arrows, *SMII, *Web, See Invis, Arcane Lock, Knock, </p><p> Foxes Cunning, Fog Cloud</p><p></p><p> (Tyl) *Acid Arrow, Ice Knife, *Summon Swarm, Spider Climb</p><p></p><p> (Ale) Alter Self, Baleful Transposition, Glitterdust, Scorching Ray</p><p></p><p> (Mal) Knock, +??</p><p></p><p> (Ker) Create Magic Tattoo, Continual Flame, Rope Trick, ?Ray of Stupidity?</p><p></p><p> (Cap) Bulls Strength, Mirror Image, Resist Energy, </p><p></p><p></p><p>[b]Desired Spells[/b]</p><p>1 Magic Aura</p><p>2 Phantom Trap, </p><p> Bear's Endurance</p><p>3 *Phantom Steed, *Explosive Runes, Dispel Magic, *Sepia Snake Sigil, </p><p> *Sleet Storm, *Stinking Cloud, *SM III, Clairaud/voy, FB, LB, Windwall </p><p>[/sblock]</p><p></p><p>[COLOR=DarkOrange][u][b]Equipment:[/b][/u][/color] </p><p></p><p>501.2 spent of 650gp</p><p></p><p>[b]Potions[/b] [i](Small Clay Cards)[/i]</p><p> 4 Potions of Cure Moderate Wounds [traded from 4 See Invis (48 xp) ]</p><p> 1 Protection f/Arrow (3rd, 6xp)</p><p></p><p>[b]Scrolls[/b]</p><p> 2 Shield (3rd, 3xp)</p><p> 2 Web (3rd, 3xp)</p><p> 2 SM II (3rd, 3xp)</p><p> 1 Summon Swarm (3rd, 3xp)</p><p></p><p></p><p> [b]Quarter Staff[/b] [1d6/1d6, ×2 B, 4 lb.,-]</p><p> [b]Dagger[/b] [1d4, 19-20/×2, 10 ft., PS; 1 lb., 2 gp]</p><p> [b]Light Crossbow[/b] [1d8, 19-20/×2, 80 ft., P; 4 lb., 35 gp]</p><p> (10) Bolts [1lb, 1gp)</p><p></p><p>Spell Component Pouch (2 lb, 5gp)</p><p>[b]Belt Pouches (2)[/b] (1lbs, 2gp)</p><p>3 Caltrops (6lbs, 3 gp)</p><p></p><p>[b]Backpack[/b] (2lbs, 2gp)</p><p>[b]Durgeon's Grimoire[/b] (6lb, 215gp [352gp])</p><p> (Weight 5lbs, Hardness 3, HP 6; DC 30 Lock; self made except for lock</p><p> Dragon Hide cover and slip case with Vellum Pages, and a </p><p> an Arcane Locked Good Lock </p><p> Invis Arc Mrk: Cover, inside back cover, and a center page.</p><p> Vis Arc Mrk: Spine)</p><p></p><p>Bedroll (5lbs, 0.1gp), 10 Candles (0.1gp), Flint and Steel (1gp), </p><p>2 Waterskin (2gp), Small Steel Mirror (0.5 lb, 10gp)</p><p>Grappling Hook (4 lbs., 1gp), 100 Silk Rope (10 lbs., 20gp)</p><p></p><p>MW Tools (Book Binding) (5 lb, 55gp)</p><p></p><p>Scholoars Outfit (--), Explorers outfit (8 lbs, 10gp)</p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Money and Other Tender[/b][/u][/color]</p><p></p><p>[b]GP[/b] 0</p><p></p><p></p><p>[COLOR=DarkOrange][b]First Words[/b][/COLOR]</p><p>Here is a list of the most probable list of first words to the potential PC's:</p><p>[list]</p><p>[*][b]Alexandra Howard Percival Rammikin III[/b]: *starts to turn red; then he grunts in an </p><p>attempt to say something; purses his lips, stumbles incoherently on another word or two </p><p>and says* '[i][COLOR=YellowGreen]Gaahhhh!![/color][/i]' *while running away*</p><p>[*][b]Dalomock Zalim[/b]: '[i][COLOR=YellowGreen]Go fall in a pot hole, sprite.[/color][/i]' or '[i][COLOR=YellowGreen]Do what you do best - disappear.[/color][/i]'</p><p>[*][b]Gregory Malfoy[/b]: *pointing over there * '[i][COLOR=YellowGreen]Look - I see dead people.[/COLOR][/i]' *and then runs*</p><p>[*][b]Mikkanna Raschika[/b]: '[i][COLOR=YellowGreen]Haven't you already divined that I have no interesting in speaking?[/color][/i]'</p><p>[*][b]Pandak Kaswitikan[/b]: '[i][COLOR=YellowGreen]Uggghhh! Gnome![/color][/i]'</p><p>[*][b]Turroth[/b]: '[i][COLOR=YellowGreen]Don't you have a theory class to get to, Val'y?[/color][/i]'</p><p>[*][b][/b]: '[i][/i]'</p><p>[/list]</p><p></p><p></p><p></p><p>[COLOR=DarkOrange][u][b]Physical Description[/b][/u][/color]</p><p></p><p>[B]Height:[/B] 4'1" [B]Weight:[/B] 154 lbs</p><p>[B]Age:[/B] 55 [B]Handedness:[/B] Right</p><p>[B]Hair:[/B] Black [B]Eyes:[/B] Lavender</p><p>[B]Stature:[/B] Average [B]Skin Color:[/B] Rocky Grey</p><p></p><p></p><p>Durgeon is of average height and stature. His long black beard is braided </p><p>proudly in a pattern and a special technique that is very specific to his</p><p>family. His is not so concerned with his appearance, as people are merely</p><p>an annoyance that he has to put up with in his search for knowledge and </p><p>understanding of the Arcane Arts. He keeps himself clean enough, but no</p><p>so clean as to have had to put some effort in it. </p><p></p><p>[COLOR=DarkOrange][u][b]History[/b][/u][/color]</p><p>Durgeon was born to a poor branch of a rather rich and influential family. </p><p>Hisbranch of the family was poor in dwarven skills and dabbled in things that </p><p>were not very dwarven in nature. They did not prosper and were not popular. </p><p>They were seen as the poor and unfortunate black sheep of the Firebelly clan. </p><p></p><p>While other Firebelly families were engaging in Engineering, Mining, and </p><p>Crafting his family was working in the Arcane, Farming, and Sewing and not </p><p>with very much success. </p><p></p><p>He chose the arcane path not because it suited his demeanor or temperament,</p><p>but more because it can help him and others get stuff done. It is a practical </p><p>tool that he can learn how to use that not every one can. His family did not </p><p>have the money to get him a proper tutor, and he certainly did not have the </p><p>silver-tongue to be able to convince a mentor to take him on. He had the </p><p>aptitude and desire, but not the influence to get the necessary schooling.</p><p></p><p>His family scraped to get together what learning materials they could. He </p><p>tried learn from wandering bards and sages with little practical effect, but </p><p>still he was determined to learn. He was very inquisitive but was not gifted</p><p>with a innate understanding of the world as others were. He asked many </p><p>questions and wanted to understand how the world worked. What made </p><p>sense to others often did not to him and required much studying for </p><p>advancement.</p><p></p><p>One day a slick and honey-tongued dwarf came to his family and with</p><p>some official looking papers whisked him off to school to learn to be a </p><p>wizard.He had time to grab a cloak and book before the dwarf and his </p><p>assistants were hurriedly ushering him out of the house with not even a </p><p>hug or goodbye to his family. </p><p></p><p>He currently finds himself in this college in a room that suits him quite well. </p><p>It is dark, damp and with water dripping. There is some mold on the ceiling </p><p>and a an occasional rat the happens through. It may have been a storage </p><p>room at one time. It is hard to say. He works in the library to help to pay </p><p>for his tuition and board. while the rest is taken care of - somehow and no </p><p>one will tell him how or why.</p><p></p><p>Durgeon studies hard and with long hours while those with greater talent look </p><p>at a book and all sorts of wondrous magical things happen. Those silty elves</p><p>have magic coming out of their pores and in their finger tips. Those gnomes, </p><p>halflings, and humans seem to have it pretty easy finding people to tutor or </p><p>help them.</p><p></p><p>Durgeon spends most of his time in his room studying and sometime wandering </p><p>about the schools cellars and other hidden places. Antisocial and </p><p>unappreciative of those students who have it easy here in school. Most have </p><p>parents paying their way and do not have to worry about working or anything </p><p>else besides opening a book once in a while and lifting a finger to have great </p><p>praise be showered upon them for their magical prowess. But not Durgeon.</p><p></p><p></p><p>[COLOR=DarkOrange][b][u]Advancement and Character Build[/u][/b][/color][sblock]</p><p>[i]CL20: Wizard 5/Elemental Savant 10/Arch Mage 5[/i]</p><p>[b]L01 Wiz 1[/b] SF (Conj), *Scribe Scroll</p><p>[b]L02 Wiz 2[/b] </p><p>[b]L03 Wiz 3[/b] Augment Summoning</p><p>[b]L04 Wiz 4[/b] +1 Int</p><p>[b]L05 Wiz 5[/b] Energy Substitution (Acid)</p><p>[b]L06 ES 1[/b] GSF (Conjuration)</p><p>[b]L07 ES 2[/b] </p><p>[b]L08 ES 3[/b] +1 Con</p><p>[b]L09 ES 4[/b] Widen Spell</p><p>[b]L10 ES 5[/b] </p><p>[b]L11 ES 6[/b] </p><p>[b]L12 ES 7[/b] School Focus (Evocation), +1 Int</p><p>[b]L13 ES 8[/b] </p><p>[b]L14 ES 9[/b] </p><p>[b]L15 ES 10[/b] Skill Focus (Spell Craft)</p><p>[b]L16 AM 1[/b] Mastery of Elements, +1 Int</p><p>[b]L17 AM 2[/b] Spell Power +1</p><p>[b]L18 AM 3[/b] Arcane Fire, Augment Elementals (MoE)</p><p>[b]L19 AM 4[/b] Mastery of Shaping</p><p>[b]L20 AM 5[/b] Arcane Reach</p><p>[/sblock][/FONT][/code]</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 3950166, member: 6228"] [b][PLAIN]Durgeon Firebelly [Male Dwarf Wizard (Conjurer) 3][/PLAIN][/b] [code][FONT=Verdana][COLOR=DarkOrange][SIZE=4][B]Durgeon Firebelly[/B][/SIZE][/COLOR] [I]Medium Humanoid (Dwarf)[/I] XP: 3684 [b]Race:[/b] Dwarf [b]Profession:[/b] Whirtlestaff's Wizard's Academy Student [b]Gender:[/b] Male [b]Classes:[/b] Wizard (Conjurer) 3 [b]Align:[/b] Neutral [b]Party Role:[/b] Summoning and Terrain Control [b]Languages Known:[/b] Com, Dwarf, Draconic, Sylvanoptera, Terran [b]Str[/b] 10 (+0) [b]Dex[/b] 12 (+1) [b]Con[/b] 19 (+4) [b]Int[/b] 17 (+3) [b]Wis[/b] 10 (+0) [b]Chr[/b] 7 (-2) [COLOR=DarkOrange][u][b]Feats[/b][/u][/color] [i]Armor (None) Weapons (Club, Dagger, Heavy and Light crossbow, Quarterstaff)[/i] [W1] [b]Scribe Scroll[/b] *[b]Collegiate Wizard[/b] (CArc pg 181) [W3] *[B]Brew Potion[/B] [L1] [b]SF (Conjuration)[/b] [L3] [b]Augment Summoning[/b] [SIZE=1][i]* DM Bonus or Change[/i][/SIZE] [COLOR=DarkOrange][u][b]Skills[/b][/u][/color] [b]Concentration[/b] +10 = 6 [+4 Con] [b]Spellcraft[/b] +11 = 6 [+3 Int] [+2 Know (Arcana)] [b]Knowl (Arcana)[/b] +11 = 6 [+3 Int] [+2 Coll. Wiz.] [b]Knowl (Planes)[/b] +9 = 6 [+3 Int] [b]Craft (Books)[/b] +11 = 6 [+3 Int] [+2 MW Tools] [COLOR=DarkOrange][u][b]Combat[/b][/u][/color] [SIZE=1][url=http://invisiblecastle.com/find.py?id=1422250]HP 2nd Level[/url]; [url=http://invisiblecastle.com/find.py?id=1426289]HP 3rd Level[/url][/SIZE] [b]Fort[/b] +5/+7/+8 = +1 [+4 Con] [+2 vs Spells] [+2 vs Poison] [b]Ref[/b] +2/+4 = +1 [+1 Dex] [+2 vs Spells] [b]Will[/b] +3/+5 = +3 [+0 Wis] [+2 vs Spells] [b]BAB:[/b] +1 [b]Melee[/b] +1 [b]Ranged[/b] +2 [b]Mvmt:[/b] 20' [b]HP:[/b] 19 [b]Init:[/b] [+1 Dex] [b]AC:[/b] 11 [+1 Dex] [U][b]Weapons[/b][/U] [B]Quarter Staff [/B] +1 1d6 [B]Dagger[/B] +1 1d4 [B]L. XBow[/B] +2 1d8 [b]Options[/b] [u]Attack[/u] [Racial] +1 to hit Goblins and Orcs [Feat] [b]SF (Conjuration)[/b] [Feat] [b]Augment Summoning[/b] [u]Defense[/u] [Racial] +4 Dodge to AC vs Giants [Racial] +2 vs Poison, Spells and Spell Like Abilities [Racial] Stability [COLOR=DarkOrange][u][b]Special Abilities[/b][/u][/color] [Racial] Darkvision 60', Stone Cunning, Wpn Fam (Dwarven), Stability [Racial] +2 vs Poison, Spells and Spell Like Abilities [Racial] +1 to hit Goblins and Orc, +4 AC vs Giants [Racial] +2 Appraise and Craft (Stone or Metal) [Wiz 1] Scribe Scroll, *Collegiate Wizard, *[S]Summon Familiar[/S] [Wiz 1] Conjurer Specialist (Enchantment/Charm & Nercromancy) +2 to learn Conjuration Spells 1 slot for a Conjuration Spell per spell level [Wiz 3] *Brew Potion [SIZE=1][i]* DM Bonus or Change[/i][/SIZE] [COLOR=DarkOrange][u][b]Wizard Spells (Conjurer)[/b][/u][/color] Durgeon will concentrate on Summoning, Earth, Fire, Acid, and AoE spells [b]Adventuring Spells Memorized[/b] 4 0 13/14 [*Caltrops], RM, DM, Arcane Mark, Mage hand 1+2+1 1 14/15 [*Grease], Flaming Hands, *Grease, Mage Armor 1+1+1 2 15/16 [*SMII] See Invis, *Web [b]School Spells Memorized[/b] 4 0 13/14 [*Caltrops], DM RM, Presd, Mages Hand 1+2+1 1 14/15 [*Grease] Alarm, FD, Unseen Servant 1+1+1 2 15/16 [*SMII], Fox's Cunning, Fox's Cunning [b]Spell Book[/b] [SIZE=1][I]* Conj; [] Bonus Conj; (Barred: Ench/Cha & Necr)[/I][/SIZE] [sblock] 0 All PHB; (Tyl) *Caltrops, Electric Jolt, Sonic Snap, Amanuensis, Launch Bolt, Launch Item, Repair Minor Damage, Silent Portal, Stick 1 Alarm, Burning Hands, Floating Disk, *Grease, *Mage Armor, Mount Shield, True Strike, Unseen Servant (Tyl) Arrow Mind (SC), Identify, *Summon Monster 1, Magic Missile, Magic Weapon, *Mount, Orb of Cold, Lesser (SC), Spider Climb, *Summon Component (CM) (Ale) Alarm, Animate Rope, Color Spray, Expeditious Retreat, Feather Fall, Fist of Stone, Greater Mage Hand, Protection from Evil, Silent Image (Mal) Benign Transportation, Dawn Burst, Enlarge, Hold Portal, Orb of Acid, Protection from Chaos, Good, Law (Ker) Comprehend Languages, Lesser Orb of Electricity, Master’s Touch, Persistent Blade, Ray of Clumsiness, Shocking Grasp, (Cap) Accelerated Movement, COrrosive Grasp, Endure Elements, Guided Shot, Low Light Vision, Night Shield, Slow Burn, Swift Expeditious Retreat True Shot 2 Protection from Arrows, *SMII, *Web, See Invis, Arcane Lock, Knock, Foxes Cunning, Fog Cloud (Tyl) *Acid Arrow, Ice Knife, *Summon Swarm, Spider Climb (Ale) Alter Self, Baleful Transposition, Glitterdust, Scorching Ray (Mal) Knock, +?? (Ker) Create Magic Tattoo, Continual Flame, Rope Trick, ?Ray of Stupidity? (Cap) Bulls Strength, Mirror Image, Resist Energy, [b]Desired Spells[/b] 1 Magic Aura 2 Phantom Trap, Bear's Endurance 3 *Phantom Steed, *Explosive Runes, Dispel Magic, *Sepia Snake Sigil, *Sleet Storm, *Stinking Cloud, *SM III, Clairaud/voy, FB, LB, Windwall [/sblock] [COLOR=DarkOrange][u][b]Equipment:[/b][/u][/color] 501.2 spent of 650gp [b]Potions[/b] [i](Small Clay Cards)[/i] 4 Potions of Cure Moderate Wounds [traded from 4 See Invis (48 xp) ] 1 Protection f/Arrow (3rd, 6xp) [b]Scrolls[/b] 2 Shield (3rd, 3xp) 2 Web (3rd, 3xp) 2 SM II (3rd, 3xp) 1 Summon Swarm (3rd, 3xp) [b]Quarter Staff[/b] [1d6/1d6, ×2 B, 4 lb.,-] [b]Dagger[/b] [1d4, 19-20/×2, 10 ft., PS; 1 lb., 2 gp] [b]Light Crossbow[/b] [1d8, 19-20/×2, 80 ft., P; 4 lb., 35 gp] (10) Bolts [1lb, 1gp) Spell Component Pouch (2 lb, 5gp) [b]Belt Pouches (2)[/b] (1lbs, 2gp) 3 Caltrops (6lbs, 3 gp) [b]Backpack[/b] (2lbs, 2gp) [b]Durgeon's Grimoire[/b] (6lb, 215gp [352gp]) (Weight 5lbs, Hardness 3, HP 6; DC 30 Lock; self made except for lock Dragon Hide cover and slip case with Vellum Pages, and a an Arcane Locked Good Lock Invis Arc Mrk: Cover, inside back cover, and a center page. Vis Arc Mrk: Spine) Bedroll (5lbs, 0.1gp), 10 Candles (0.1gp), Flint and Steel (1gp), 2 Waterskin (2gp), Small Steel Mirror (0.5 lb, 10gp) Grappling Hook (4 lbs., 1gp), 100 Silk Rope (10 lbs., 20gp) MW Tools (Book Binding) (5 lb, 55gp) Scholoars Outfit (--), Explorers outfit (8 lbs, 10gp) [COLOR=DarkOrange][u][b]Money and Other Tender[/b][/u][/color] [b]GP[/b] 0 [COLOR=DarkOrange][b]First Words[/b][/COLOR] Here is a list of the most probable list of first words to the potential PC's: [list] [*][b]Alexandra Howard Percival Rammikin III[/b]: *starts to turn red; then he grunts in an attempt to say something; purses his lips, stumbles incoherently on another word or two and says* '[i][COLOR=YellowGreen]Gaahhhh!![/color][/i]' *while running away* [*][b]Dalomock Zalim[/b]: '[i][COLOR=YellowGreen]Go fall in a pot hole, sprite.[/color][/i]' or '[i][COLOR=YellowGreen]Do what you do best - disappear.[/color][/i]' [*][b]Gregory Malfoy[/b]: *pointing over there * '[i][COLOR=YellowGreen]Look - I see dead people.[/COLOR][/i]' *and then runs* [*][b]Mikkanna Raschika[/b]: '[i][COLOR=YellowGreen]Haven't you already divined that I have no interesting in speaking?[/color][/i]' [*][b]Pandak Kaswitikan[/b]: '[i][COLOR=YellowGreen]Uggghhh! Gnome![/color][/i]' [*][b]Turroth[/b]: '[i][COLOR=YellowGreen]Don't you have a theory class to get to, Val'y?[/color][/i]' [*][b][/b]: '[i][/i]' [/list] [COLOR=DarkOrange][u][b]Physical Description[/b][/u][/color] [B]Height:[/B] 4'1" [B]Weight:[/B] 154 lbs [B]Age:[/B] 55 [B]Handedness:[/B] Right [B]Hair:[/B] Black [B]Eyes:[/B] Lavender [B]Stature:[/B] Average [B]Skin Color:[/B] Rocky Grey Durgeon is of average height and stature. His long black beard is braided proudly in a pattern and a special technique that is very specific to his family. His is not so concerned with his appearance, as people are merely an annoyance that he has to put up with in his search for knowledge and understanding of the Arcane Arts. He keeps himself clean enough, but no so clean as to have had to put some effort in it. [COLOR=DarkOrange][u][b]History[/b][/u][/color] Durgeon was born to a poor branch of a rather rich and influential family. Hisbranch of the family was poor in dwarven skills and dabbled in things that were not very dwarven in nature. They did not prosper and were not popular. They were seen as the poor and unfortunate black sheep of the Firebelly clan. While other Firebelly families were engaging in Engineering, Mining, and Crafting his family was working in the Arcane, Farming, and Sewing and not with very much success. He chose the arcane path not because it suited his demeanor or temperament, but more because it can help him and others get stuff done. It is a practical tool that he can learn how to use that not every one can. His family did not have the money to get him a proper tutor, and he certainly did not have the silver-tongue to be able to convince a mentor to take him on. He had the aptitude and desire, but not the influence to get the necessary schooling. His family scraped to get together what learning materials they could. He tried learn from wandering bards and sages with little practical effect, but still he was determined to learn. He was very inquisitive but was not gifted with a innate understanding of the world as others were. He asked many questions and wanted to understand how the world worked. What made sense to others often did not to him and required much studying for advancement. One day a slick and honey-tongued dwarf came to his family and with some official looking papers whisked him off to school to learn to be a wizard.He had time to grab a cloak and book before the dwarf and his assistants were hurriedly ushering him out of the house with not even a hug or goodbye to his family. He currently finds himself in this college in a room that suits him quite well. It is dark, damp and with water dripping. There is some mold on the ceiling and a an occasional rat the happens through. It may have been a storage room at one time. It is hard to say. He works in the library to help to pay for his tuition and board. while the rest is taken care of - somehow and no one will tell him how or why. Durgeon studies hard and with long hours while those with greater talent look at a book and all sorts of wondrous magical things happen. Those silty elves have magic coming out of their pores and in their finger tips. Those gnomes, halflings, and humans seem to have it pretty easy finding people to tutor or help them. Durgeon spends most of his time in his room studying and sometime wandering about the schools cellars and other hidden places. Antisocial and unappreciative of those students who have it easy here in school. Most have parents paying their way and do not have to worry about working or anything else besides opening a book once in a while and lifting a finger to have great praise be showered upon them for their magical prowess. But not Durgeon. [COLOR=DarkOrange][b][u]Advancement and Character Build[/u][/b][/color][sblock] [i]CL20: Wizard 5/Elemental Savant 10/Arch Mage 5[/i] [b]L01 Wiz 1[/b] SF (Conj), *Scribe Scroll [b]L02 Wiz 2[/b] [b]L03 Wiz 3[/b] Augment Summoning [b]L04 Wiz 4[/b] +1 Int [b]L05 Wiz 5[/b] Energy Substitution (Acid) [b]L06 ES 1[/b] GSF (Conjuration) [b]L07 ES 2[/b] [b]L08 ES 3[/b] +1 Con [b]L09 ES 4[/b] Widen Spell [b]L10 ES 5[/b] [b]L11 ES 6[/b] [b]L12 ES 7[/b] School Focus (Evocation), +1 Int [b]L13 ES 8[/b] [b]L14 ES 9[/b] [b]L15 ES 10[/b] Skill Focus (Spell Craft) [b]L16 AM 1[/b] Mastery of Elements, +1 Int [b]L17 AM 2[/b] Spell Power +1 [b]L18 AM 3[/b] Arcane Fire, Augment Elementals (MoE) [b]L19 AM 4[/b] Mastery of Shaping [b]L20 AM 5[/b] Arcane Reach [/sblock][/FONT][/code] [/QUOTE]
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