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[White Wolf, and own-horn-tooting] Their end, my beginning
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<blockquote data-quote="frankthedm" data-source="post: 1314557" data-attributes="member: 1164"><p>'floundering'? </p><p></p><p>I hear the new-ish management wanted to clean house. So much has already been written, there are few major things to work with.</p><p></p><p></p><p>What i hope for the next WOD is less setting, backstory and rules fusion. Much of the writing is good. I just LOVE PenteX. Most of the histories of the current one require certain rules to always be included; Werewolves in the man-wolf form cause temporary insanity in humans. Vampires can 'lick' the wounds they cause closed. Werewolves can teleport to the Umbra [astral plane] by looking at a reflective surface. Vampires decend from the biblical Cain. Dropping any of these for a game tends to require oodles of work to re tool the presented plot for belivabillity.</p><p></p><p>Also each of the seperate games have just enough diffrences in rules to make thing hairy when using crossgame characters. </p><p></p><p>Another problem is the 'FR syndrome' where select obsessives know more about the WOD backstory than many people trying to run the games.</p><p></p><p>What i hope is the Next WoD is the rules kept seperate from the story and more customizable. With options to craft a story in any era without many of histories villians aready spoken for. want rasputin for a mage?.. sorry he's a vampire and a werewolf.... ewwwww.</p><p></p><p>Come on now mouse you can spill a little somthing about the next WOD...</p></blockquote><p></p>
[QUOTE="frankthedm, post: 1314557, member: 1164"] 'floundering'? I hear the new-ish management wanted to clean house. So much has already been written, there are few major things to work with. What i hope for the next WOD is less setting, backstory and rules fusion. Much of the writing is good. I just LOVE PenteX. Most of the histories of the current one require certain rules to always be included; Werewolves in the man-wolf form cause temporary insanity in humans. Vampires can 'lick' the wounds they cause closed. Werewolves can teleport to the Umbra [astral plane] by looking at a reflective surface. Vampires decend from the biblical Cain. Dropping any of these for a game tends to require oodles of work to re tool the presented plot for belivabillity. Also each of the seperate games have just enough diffrences in rules to make thing hairy when using crossgame characters. Another problem is the 'FR syndrome' where select obsessives know more about the WOD backstory than many people trying to run the games. What i hope is the Next WoD is the rules kept seperate from the story and more customizable. With options to craft a story in any era without many of histories villians aready spoken for. want rasputin for a mage?.. sorry he's a vampire and a werewolf.... ewwwww. Come on now mouse you can spill a little somthing about the next WOD... [/QUOTE]
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[White Wolf, and own-horn-tooting] Their end, my beginning
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