Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
White Wolf sues Sony over the movie "Underworld"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tratyn Runewind" data-source="post: 1111337" data-attributes="member: 685"><p>Hello, </p><p></p><p>For a company that made its name on "Anne-Rice-with-the-serial-numbers-scratched-off" to be suing anyone for IP theft is irony on a nigh-cosmic scale. The only game I've seen more blatant in its rip-offs is <em>Immortal</em> (Connor and Duncan MacLeod, call your attorneys - and look at the "Immortality" Merit in WW's <em>Sorceror</em>, while you're at it). The attitude comes straight from Rice and the Goth punk world, and the clans are a hodgepodge of historical vampire concepts and character class analogues - the Nosferatu are the original European conception of vampirism as disease and burial alive, mixed with a stealthy thief-like class, the Ventrue are the post-Stoker decadent and sensual nobles, Malkavians are modern horror-movie psycho killers with vampirism, Brujah are fighters, Gangrel rangers, and Tremere are wizards, and Toreador are bards styled to appeal to the drama-class types who wallow in the Goth sensibilities the game reeks with. Not only are the clan concepts themselves hardly WW originals, but mixing various vampire types was not exactly an innovation, either - see the early-'70's film <em>Captain Kronos, Vampire Hunter</em>, for one story of a man hunting vampires who were divided into several breeds with differing strengths and weaknesses. The vampire-versus-werewolf conflict was also done in other forums; the horror comics of the '70's spring first to my mind, though I also remember episodic cable-tv horror serials of the '80's using the concept as well, and the concept in broad terms can be traced back as far as Abbot and Costello, at least. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, the style predates WW, vampiric secrecy predates WW, varied vampire subtypes predate WW, the idea of mixing them predates WW, and the vampire-versus-werewolf conflict predates WW. What are they going to sue on? Were they sneaky enough to get themselves a perpetual copyright on <em>Romeo and Juliet</em> slipped into the DMCA? Unless Sony was dim enough to use actual V:TM clan names, I hope WW gets laughed out of court and counter-sued until they can't afford better than Maybellene for their black mascara. From the look of the movie so far, if anyone should be filing paper on Sony, it's Carrie-Anne Moss.</p><p></p><p></p><p></p><p>The "mythology points" vary from region to region, and source to source. In many original myths, for example, wood DIDN'T particularly hurt vampires - the stakes were not used to kill them, but simply to pin them to the earth so they couldn't rise from the grave (presumably these vampires couldn't turn to mist, either...). And in <em>Dracula</em>, IIRC, sunlight didn't kill some vampires, but merely pained and weakened them a bit, and perhaps kept them from using certain of their powers. There is a large array of vampiric concepts, powers, and weaknesses to choose from, and WW certainly seems to be hoping to make a quick buck off the fact that the ones they thought would appeal to their customers are similar in some ways to the ones that Sony thought would appeal to theirs. </p><p></p><p>But hey, for those bored with folklore trivia and legal details, simply rent a copy of <em>Big Trouble in Little China</em>, watch it, read the section in WW's <em>Book of Chantries</em> on the "House of the Jade Demon", and laugh yourself sick at the depths of this WW's hubris and hypocrisy...</p></blockquote><p></p>
[QUOTE="Tratyn Runewind, post: 1111337, member: 685"] Hello, For a company that made its name on "Anne-Rice-with-the-serial-numbers-scratched-off" to be suing anyone for IP theft is irony on a nigh-cosmic scale. The only game I've seen more blatant in its rip-offs is [i]Immortal[/i] (Connor and Duncan MacLeod, call your attorneys - and look at the "Immortality" Merit in WW's [i]Sorceror[/i], while you're at it). The attitude comes straight from Rice and the Goth punk world, and the clans are a hodgepodge of historical vampire concepts and character class analogues - the Nosferatu are the original European conception of vampirism as disease and burial alive, mixed with a stealthy thief-like class, the Ventrue are the post-Stoker decadent and sensual nobles, Malkavians are modern horror-movie psycho killers with vampirism, Brujah are fighters, Gangrel rangers, and Tremere are wizards, and Toreador are bards styled to appeal to the drama-class types who wallow in the Goth sensibilities the game reeks with. Not only are the clan concepts themselves hardly WW originals, but mixing various vampire types was not exactly an innovation, either - see the early-'70's film [i]Captain Kronos, Vampire Hunter[/i], for one story of a man hunting vampires who were divided into several breeds with differing strengths and weaknesses. The vampire-versus-werewolf conflict was also done in other forums; the horror comics of the '70's spring first to my mind, though I also remember episodic cable-tv horror serials of the '80's using the concept as well, and the concept in broad terms can be traced back as far as Abbot and Costello, at least. :) So, the style predates WW, vampiric secrecy predates WW, varied vampire subtypes predate WW, the idea of mixing them predates WW, and the vampire-versus-werewolf conflict predates WW. What are they going to sue on? Were they sneaky enough to get themselves a perpetual copyright on [i]Romeo and Juliet[/i] slipped into the DMCA? Unless Sony was dim enough to use actual V:TM clan names, I hope WW gets laughed out of court and counter-sued until they can't afford better than Maybellene for their black mascara. From the look of the movie so far, if anyone should be filing paper on Sony, it's Carrie-Anne Moss. The "mythology points" vary from region to region, and source to source. In many original myths, for example, wood DIDN'T particularly hurt vampires - the stakes were not used to kill them, but simply to pin them to the earth so they couldn't rise from the grave (presumably these vampires couldn't turn to mist, either...). And in [i]Dracula[/i], IIRC, sunlight didn't kill some vampires, but merely pained and weakened them a bit, and perhaps kept them from using certain of their powers. There is a large array of vampiric concepts, powers, and weaknesses to choose from, and WW certainly seems to be hoping to make a quick buck off the fact that the ones they thought would appeal to their customers are similar in some ways to the ones that Sony thought would appeal to theirs. But hey, for those bored with folklore trivia and legal details, simply rent a copy of [i]Big Trouble in Little China[/i], watch it, read the section in WW's [i]Book of Chantries[/i] on the "House of the Jade Demon", and laugh yourself sick at the depths of this WW's hubris and hypocrisy... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
White Wolf sues Sony over the movie "Underworld"
Top