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White Wolf: What's the Deal!?
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<blockquote data-quote="JackSmithIV" data-source="post: 4429842" data-attributes="member: 74901"><p>But that's what's the worst part of the whole equation: World of Darkness is a <em>very </em>accessible, playable game. Horror is a much more familiar, comfortable genre for the average person to explore than fantasy, the game system is more more simple and teachable, and it takes place in a modern world. Overall, it's such a <em>relatable</em> game. D&D is my game. I love it, and I will stay loyal to it being the greatest, now and forever. But if I wanted to get an average joe interested in exploring RPGs as a hobby, I would start him off with World of Darkness.</p><p></p><p>It's very teachable, it's fun, it's simple, easy to understand, interesting, and the books are <em>very well written</em>. I wouldn't be so upset about this whole White Wolf issue if their product sucked. But it doesn't. I <em>love</em> their product. Concept is great, game is good...</p><p></p><p>I mentioned that I have a quickstart booklet with an adventure and pregenerated characters for Hunter. One of the really excellent, glossy-cover packages. It even has a blank character sheet in the back if you had the core book and wanted to expand. I've already scheduled two gaming sessions at my home for two different groups to come by and try it out. Both have veteran games, but just for this event, I asked them to bring a non-gamer friend who might be interested. I'm excited, and have complete confidence that I'll be able to teach these people the game without confusion, and that I can thoroughly engage them.</p><p></p><p>I just worry that if they continue on exploring RPGs through World of Darkness, they'll run into a brick wall in terms of their growth in the hobby!</p><p></p><p>-IV</p></blockquote><p></p>
[QUOTE="JackSmithIV, post: 4429842, member: 74901"] But that's what's the worst part of the whole equation: World of Darkness is a [I]very [/I]accessible, playable game. Horror is a much more familiar, comfortable genre for the average person to explore than fantasy, the game system is more more simple and teachable, and it takes place in a modern world. Overall, it's such a [I]relatable[/I] game. D&D is my game. I love it, and I will stay loyal to it being the greatest, now and forever. But if I wanted to get an average joe interested in exploring RPGs as a hobby, I would start him off with World of Darkness. It's very teachable, it's fun, it's simple, easy to understand, interesting, and the books are [I]very well written[/I]. I wouldn't be so upset about this whole White Wolf issue if their product sucked. But it doesn't. I [I]love[/I] their product. Concept is great, game is good... I mentioned that I have a quickstart booklet with an adventure and pregenerated characters for Hunter. One of the really excellent, glossy-cover packages. It even has a blank character sheet in the back if you had the core book and wanted to expand. I've already scheduled two gaming sessions at my home for two different groups to come by and try it out. Both have veteran games, but just for this event, I asked them to bring a non-gamer friend who might be interested. I'm excited, and have complete confidence that I'll be able to teach these people the game without confusion, and that I can thoroughly engage them. I just worry that if they continue on exploring RPGs through World of Darkness, they'll run into a brick wall in terms of their growth in the hobby! -IV [/QUOTE]
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