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*Dungeons & Dragons
White Wolf's "Demon: The Fallen" to d20
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<blockquote data-quote="Hoodooman" data-source="post: 1437189" data-attributes="member: 17518"><p><strong>Try using Advanced Classes.</strong></p><p></p><p>I would use supernaturals as Advanced Classes. Sort of start out with Basic Classes for the occupation and archetype. Most WOD games give you a ocupation and archetype. The personality and demeanor is more role-playing pinache. If you look at WOD's Orpheus-a remake of Wraith, well sort of a sequel), they have ghosts and humans who leave their bodies. </p><p></p><p>To me Orpheus is the closest thing to d20 for WOD, and seeing how this is the latest game before WOD 2.0-the revision of Vampire, Werewolf, and Mage, I think Orpheus is the next step for WOD in the rules system becoming d20 Lite, actually more like BESM d20 or Spycraft mechanics. </p><p></p><p>Anyhoot, sorry for rambling on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Back to Orpheus, they three or four types of ghosts and three or four type of Skimmers-Humans who enter the Ethereal as spirits. </p><p></p><p>As for Demon: The Fallen, use the different Houses as Advanced Classes- think of the Demon powers like Talent Trees in d20 Modern. </p><p></p><p>Take the Talent Trees and run from there. </p><p></p><p>As for actual Game Mechanics-use d20 Modern, but with heavy Storyteller-style. </p><p></p><p>As there is no d20 Modern WOD, you will have to know the WOD Storyteller Gaming plus the d20 Modern mechanics. Think of it like a cocktail drink, one part BESM d20, two parts Storyteller, and one part d20 Modern. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hoodooman, post: 1437189, member: 17518"] [b]Try using Advanced Classes.[/b] I would use supernaturals as Advanced Classes. Sort of start out with Basic Classes for the occupation and archetype. Most WOD games give you a ocupation and archetype. The personality and demeanor is more role-playing pinache. If you look at WOD's Orpheus-a remake of Wraith, well sort of a sequel), they have ghosts and humans who leave their bodies. To me Orpheus is the closest thing to d20 for WOD, and seeing how this is the latest game before WOD 2.0-the revision of Vampire, Werewolf, and Mage, I think Orpheus is the next step for WOD in the rules system becoming d20 Lite, actually more like BESM d20 or Spycraft mechanics. Anyhoot, sorry for rambling on. :p Back to Orpheus, they three or four types of ghosts and three or four type of Skimmers-Humans who enter the Ethereal as spirits. As for Demon: The Fallen, use the different Houses as Advanced Classes- think of the Demon powers like Talent Trees in d20 Modern. Take the Talent Trees and run from there. As for actual Game Mechanics-use d20 Modern, but with heavy Storyteller-style. As there is no d20 Modern WOD, you will have to know the WOD Storyteller Gaming plus the d20 Modern mechanics. Think of it like a cocktail drink, one part BESM d20, two parts Storyteller, and one part d20 Modern. :D [/QUOTE]
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White Wolf's "Demon: The Fallen" to d20
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