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Who “owns” a PC after the player stops using them?
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<blockquote data-quote="Yaarel" data-source="post: 9280137" data-attributes="member: 58172"><p>One disconnect in ethics seems whether DM and players view the socalled retired characters as PCs or NPCs. (In my campaigns, strictly PCs, always.)</p><p></p><p>An other disconnect seems whether the characters are old school "disposables" in a lethal game with Bob 2 and Bob 3, ready in line. Oppositely, new school "narrative" characters tend to be heroes of the story that invite the players to self-identify. To violate a new school character overlaps violating a reallife player. Most games agree to the possibility of death of the character or even of magically charming the character. Nevertheless to say the player character was raped or other kind of violation couldnt be done today, unless there were completely nonambiguous agreement during Session Zero and it would be nonnormative.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9280137, member: 58172"] One disconnect in ethics seems whether DM and players view the socalled retired characters as PCs or NPCs. (In my campaigns, strictly PCs, always.) An other disconnect seems whether the characters are old school "disposables" in a lethal game with Bob 2 and Bob 3, ready in line. Oppositely, new school "narrative" characters tend to be heroes of the story that invite the players to self-identify. To violate a new school character overlaps violating a reallife player. Most games agree to the possibility of death of the character or even of magically charming the character. Nevertheless to say the player character was raped or other kind of violation couldnt be done today, unless there were completely nonambiguous agreement during Session Zero and it would be nonnormative. [/QUOTE]
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Who “owns” a PC after the player stops using them?
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