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Who “owns” a PC after the player stops using them?
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<blockquote data-quote="MNblockhead" data-source="post: 9280342" data-attributes="member: 6796661"><p>Well, what I've learned from this thread is that this depends on player, how strong the player feels about the issue, and whether you want to continue playing with them in the future. </p><p></p><p>This wasn't even an issue I've thought about in the past. But if someone in my group felt very strongly about it, it would try to honor their wishes in terms of NOT using their PC. But I would not necessarily honor their wishing of what their PC was doing in a game the player was no longer playing in. In my example in an earlier post, if the player said "I don't want my PC to be castellan of the party's stronghold", I would have honored that and if we could agree on a story of why the PC left the group, I might work that into the campaign. But if the player were to start dictating that I make changes to the campaign or world to fit the player's vision of the PC in a game the player was no longer than participating in. No. The PC just head off and disappeared. If the players has an issue with that, I guess I would be comfortable with losing that player for potential future games as well.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9280342, member: 6796661"] Well, what I've learned from this thread is that this depends on player, how strong the player feels about the issue, and whether you want to continue playing with them in the future. This wasn't even an issue I've thought about in the past. But if someone in my group felt very strongly about it, it would try to honor their wishes in terms of NOT using their PC. But I would not necessarily honor their wishing of what their PC was doing in a game the player was no longer playing in. In my example in an earlier post, if the player said "I don't want my PC to be castellan of the party's stronghold", I would have honored that and if we could agree on a story of why the PC left the group, I might work that into the campaign. But if the player were to start dictating that I make changes to the campaign or world to fit the player's vision of the PC in a game the player was no longer than participating in. No. The PC just head off and disappeared. If the players has an issue with that, I guess I would be comfortable with losing that player for potential future games as well. [/QUOTE]
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Who “owns” a PC after the player stops using them?
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