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Who “owns” a PC after the player stops using them?
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<blockquote data-quote="Ondath" data-source="post: 9280487" data-attributes="member: 7031770"><p>But why are you assuming that it's the same character? I feel like it's really obvious that when you take a friend's character as an NPC in your game, what happens is the "clone or copy" situation as you describe it. Unless the DM who used that character has an insane multiverse theory that their game is always interconnected with all the other D&D worlds and your PC was <strong>literally</strong> plopped down from their home world and transported into theirs, what you have is <strong>always</strong> a copy or clone situation. Nobody that I know who uses inspirations from other worlds or games says that the character they are expying literally got plopped from another world. Why are you treating that as the primary case of PC-inspired-NPC when it is obvious that the clone or copy scenario is actually the most common one?</p></blockquote><p></p>
[QUOTE="Ondath, post: 9280487, member: 7031770"] But why are you assuming that it's the same character? I feel like it's really obvious that when you take a friend's character as an NPC in your game, what happens is the "clone or copy" situation as you describe it. Unless the DM who used that character has an insane multiverse theory that their game is always interconnected with all the other D&D worlds and your PC was [B]literally[/B] plopped down from their home world and transported into theirs, what you have is [B]always[/B] a copy or clone situation. Nobody that I know who uses inspirations from other worlds or games says that the character they are expying literally got plopped from another world. Why are you treating that as the primary case of PC-inspired-NPC when it is obvious that the clone or copy scenario is actually the most common one? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Who “owns” a PC after the player stops using them?
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