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General Tabletop Discussion
*Dungeons & Dragons
Who “owns” a PC after the player stops using them?
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<blockquote data-quote="tetrasodium" data-source="post: 9282586" data-attributes="member: 93670"><p>No I did not forget, that second part only becomes relevant if a player expects the GM to make use of it always instead of occasionally.. I can't see how expecting the GM to be making those sort of changes always for no reason other than to simply to swap out the retired PC with someone new even if some other change would better convey things would be anything but a player calling for <a href="https://www.enworld.org/threads/who-%E2%80%9Cowns%E2%80%9D-a-pc-after-the-player-stops-using-them.702898/post-9280201" target="_blank">B or C</a> . There might be a D, but so far it's just been calling for variations on those two. That's not reasonable for the player to expect without needing to make it clear by waving their red flag for discussion acceptance or rejection.</p><p></p><p> Not every former/retired PC becomes notable to show up in a future campaign. Even those who might manage it don't always do it I'm a way that makes them relevant to come up like Bob's retired baronet of the town where the campaign was centered or Alice's old PC who created a library the players could seek out on their own in a future campaign with new PCs.</p><p></p><p>That was not the scenario that occurred at all. Bob became baronet of town and wanted to retire the PC he had been playing several months to make a different character only for him to expectbeing able to run both whenever the baronet came up despite being told what retired PC meant. Alice was ummm... "Twisting [her] fur" (she used the word "my" at the table) over the fact that her "<a href="https://youtu.be/zB_1SK0I_sM?si=txRoR_vEt3qwhUfu" target="_blank">roleplay</a>" away from the table that she never mentioned had developed the "fursona"(Alice's word choice again) differently after the campaign and expected me to make a bunch of world changes to fit.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9282586, member: 93670"] No I did not forget, that second part only becomes relevant if a player expects the GM to make use of it always instead of occasionally.. I can't see how expecting the GM to be making those sort of changes always for no reason other than to simply to swap out the retired PC with someone new even if some other change would better convey things would be anything but a player calling for [URL='https://www.enworld.org/threads/who-%E2%80%9Cowns%E2%80%9D-a-pc-after-the-player-stops-using-them.702898/post-9280201']B or C[/URL] . There might be a D, but so far it's just been calling for variations on those two. That's not reasonable for the player to expect without needing to make it clear by waving their red flag for discussion acceptance or rejection. Not every former/retired PC becomes notable to show up in a future campaign. Even those who might manage it don't always do it I'm a way that makes them relevant to come up like Bob's retired baronet of the town where the campaign was centered or Alice's old PC who created a library the players could seek out on their own in a future campaign with new PCs. That was not the scenario that occurred at all. Bob became baronet of town and wanted to retire the PC he had been playing several months to make a different character only for him to expectbeing able to run both whenever the baronet came up despite being told what retired PC meant. Alice was ummm... "Twisting [her] fur" (she used the word "my" at the table) over the fact that her "[URL='https://youtu.be/zB_1SK0I_sM?si=txRoR_vEt3qwhUfu']roleplay[/URL]" away from the table that she never mentioned had developed the "fursona"(Alice's word choice again) differently after the campaign and expected me to make a bunch of world changes to fit. [/QUOTE]
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Who “owns” a PC after the player stops using them?
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