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Who Actually Has Time for Bloated Adventures?
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<blockquote data-quote="thullgrim" data-source="post: 8986857" data-attributes="member: 8103"><p>Restarting my Iron Gods game this week and have decided I’m ruthlessly cutting anything that’s not (1) directly plot related or (2) adds something interesting along the way. I’ll be combing encounters so it’s not an endless string of 2 or 3 mobs per room. Enlarging the the play space to accommodate the larger encounters. Combining the encounters in PF2 would be problematic. However cutting a bunch of obvious chaff encounters combined with milestone leveling works really well. </p><p></p><p>In terms of loot, I’m not running it in PF1 or PF2 so I don’t have to abide by the treasure by level math. If I were though I’d look at a couple of things (1) plot related loot stays and gets relocated to a plot relevant encounter or location. (2) I’d figure out the total value of the loot I’m cutting and add it back in as monetary treasure, just make the hoards larger. This works well if your allowing them to shop for items. (3) include the cut loot elsewhere (see #2).</p></blockquote><p></p>
[QUOTE="thullgrim, post: 8986857, member: 8103"] Restarting my Iron Gods game this week and have decided I’m ruthlessly cutting anything that’s not (1) directly plot related or (2) adds something interesting along the way. I’ll be combing encounters so it’s not an endless string of 2 or 3 mobs per room. Enlarging the the play space to accommodate the larger encounters. Combining the encounters in PF2 would be problematic. However cutting a bunch of obvious chaff encounters combined with milestone leveling works really well. In terms of loot, I’m not running it in PF1 or PF2 so I don’t have to abide by the treasure by level math. If I were though I’d look at a couple of things (1) plot related loot stays and gets relocated to a plot relevant encounter or location. (2) I’d figure out the total value of the loot I’m cutting and add it back in as monetary treasure, just make the hoards larger. This works well if your allowing them to shop for items. (3) include the cut loot elsewhere (see #2). [/QUOTE]
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