Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Who are Howard and Leiber?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Shaman" data-source="post: 2510473" data-attributes="member: 26473"><p>I seem to have read something about this elsewhere - ah, here it is...I agree that D&D is informed by a new generation of fantasists, a generation that has taken a more self-aware view of fantasy, and that the fantastic genre has been influenced by <em>anime</em> and <em>wuxia</em> as readily as <em>Bullfinche's Mythology</em> or <em>The Golden Bough</em>.</p><p></p><p>Doesn't mean I have to like it.The game can, and will, and I believe should reflect the current state of the sub-culture to reach its audience - however, what is popular now isn't to my taste much of the time, so it also means that a game like D&D which attempts to capture that contemporary state of fantasy loses its appeal for someone like me. Feats that bring wire-fu stunt action into the game, <em>manga</em>-influenced art styles, the all-encompassing (and to my mind bland and unfocused) generic blending of fantasy tropes - for these reasons I've moved on to other game systems.</p><p></p><p>It really has nothing to do with 3e D&D in a sense - I can (and I have) created a Tolkeinesque 3.0 campaign, by tweaking the ruleset to meet my needs. The larger problem as I see it, and one that I have experienced as a player, is that the population of gamers out there has an expectation about core D&D that I as a GM have no intention of meeting. IMX most gamers <u>expect</u> prestige classes and item creation feats and harmless technological magic and monster races, because that's what the current iteration of the game offers them. Simply put, they're not buying what I'm selling: magic as rare and dangerous, few monsters (and no monster PCs), limits on access to prestige classes, <em>&c</em>.</p><p></p><p>On the other hand, if I use a game like <em>Castles and Crusades</em> to bring my fantasy vision to life, I'm more likely to attract players with a like mindset, because the tropes of the game are geared to a different style of play, a different expectation of magic and classes, than a player expecting core D&D. In this way I can play the game I want to play with like-minded gamers. In the final analysis, what D&D has become is irrelevant to me.</p><p></p><p>So I ignore Eddings and Feist and Jordan and Lackey and dig deep into Leiber and Howard and Tolkien and LeGuin for my fantasy tropes. I plan my Modern Africa game around Burroughs and Haggard and Cutliffe Hyne and Wren, not Michael Crichton's <em>Congo</em> or <em>Tomb Raider: The Cradle of Life</em>. About the only genre that finds me siding with more contemporary artists is superheroes: if I run a supers game again, it will be heavily influenced by Kurt Busiek's <em>Astro City</em>.</p><p></p><p>Does this limit me? Perhaps. Does it put me behind the times? Probably. Do I care? No, not deeply. This is all for fun, and I like what I like.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2510473, member: 26473"] I seem to have read something about this elsewhere - ah, here it is...I agree that D&D is informed by a new generation of fantasists, a generation that has taken a more self-aware view of fantasy, and that the fantastic genre has been influenced by [i]anime[/i] and [i]wuxia[/i] as readily as [i]Bullfinche's Mythology[/i] or [i]The Golden Bough[/i]. Doesn't mean I have to like it.The game can, and will, and I believe should reflect the current state of the sub-culture to reach its audience - however, what is popular now isn't to my taste much of the time, so it also means that a game like D&D which attempts to capture that contemporary state of fantasy loses its appeal for someone like me. Feats that bring wire-fu stunt action into the game, [i]manga[/i]-influenced art styles, the all-encompassing (and to my mind bland and unfocused) generic blending of fantasy tropes - for these reasons I've moved on to other game systems. It really has nothing to do with 3e D&D in a sense - I can (and I have) created a Tolkeinesque 3.0 campaign, by tweaking the ruleset to meet my needs. The larger problem as I see it, and one that I have experienced as a player, is that the population of gamers out there has an expectation about core D&D that I as a GM have no intention of meeting. IMX most gamers [u]expect[/u] prestige classes and item creation feats and harmless technological magic and monster races, because that's what the current iteration of the game offers them. Simply put, they're not buying what I'm selling: magic as rare and dangerous, few monsters (and no monster PCs), limits on access to prestige classes, [i]&c[/i]. On the other hand, if I use a game like [i]Castles and Crusades[/i] to bring my fantasy vision to life, I'm more likely to attract players with a like mindset, because the tropes of the game are geared to a different style of play, a different expectation of magic and classes, than a player expecting core D&D. In this way I can play the game I want to play with like-minded gamers. In the final analysis, what D&D has become is irrelevant to me. So I ignore Eddings and Feist and Jordan and Lackey and dig deep into Leiber and Howard and Tolkien and LeGuin for my fantasy tropes. I plan my Modern Africa game around Burroughs and Haggard and Cutliffe Hyne and Wren, not Michael Crichton's [i]Congo[/i] or [i]Tomb Raider: The Cradle of Life[/i]. About the only genre that finds me siding with more contemporary artists is superheroes: if I run a supers game again, it will be heavily influenced by Kurt Busiek's [i]Astro City[/i]. Does this limit me? Perhaps. Does it put me behind the times? Probably. Do I care? No, not deeply. This is all for fun, and I like what I like. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who are Howard and Leiber?
Top