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Who are the famous characters of D&D
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<blockquote data-quote="halfling rogue" data-source="post: 6780603" data-attributes="member: 6779182"><p>I think all of the negatives folks are pointing out are not only real, but is precisely the reason D&D movies flop. I've made the argument before, but the heart and soul of D&D isn't the IP characters or the worlds, it's the RPG itself. And so it's hard to take that and turn it into a movie with the expectation that it will be received in the same way the RPG is received. That's why I think any movies or shows need to have the RPG at the core. Include all the IP characters/places you want, but not to the exclusion of the RPG. Just as the LEGO movie embraced LEGOs for what they are. The father/son building legos and the balance of structure/creativity was the engine that drove the movie. Everything else is cake. I bought my son a Wyatt mini-fig <em>after</em> the movie because the way they told the story made me enjoy the character all the more. They took a generic construction worker minifig and made him a hero that could be marketed and bought.</p><p></p><p>Make a movie about the RPG, let that be what drives the story, and then whatever you throw into the mix, be it an everyman hero or an IP villain, that's when you make a connection and create iconic IP characters that go beyond the tabletop.</p><p></p><p>If D&D wants to create a multiplatform brand, they can't follow the Marvel path, they have to follow the LEGO brick road.</p></blockquote><p></p>
[QUOTE="halfling rogue, post: 6780603, member: 6779182"] I think all of the negatives folks are pointing out are not only real, but is precisely the reason D&D movies flop. I've made the argument before, but the heart and soul of D&D isn't the IP characters or the worlds, it's the RPG itself. And so it's hard to take that and turn it into a movie with the expectation that it will be received in the same way the RPG is received. That's why I think any movies or shows need to have the RPG at the core. Include all the IP characters/places you want, but not to the exclusion of the RPG. Just as the LEGO movie embraced LEGOs for what they are. The father/son building legos and the balance of structure/creativity was the engine that drove the movie. Everything else is cake. I bought my son a Wyatt mini-fig [I]after[/I] the movie because the way they told the story made me enjoy the character all the more. They took a generic construction worker minifig and made him a hero that could be marketed and bought. Make a movie about the RPG, let that be what drives the story, and then whatever you throw into the mix, be it an everyman hero or an IP villain, that's when you make a connection and create iconic IP characters that go beyond the tabletop. If D&D wants to create a multiplatform brand, they can't follow the Marvel path, they have to follow the LEGO brick road. [/QUOTE]
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