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who are the Shadowrunners among us?
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<blockquote data-quote="Quasqueton" data-source="post: 2044992" data-attributes="member: 3854"><p>I played SR in the 90s. I played street-sams, usually. </p><p></p><p>The mage Player in our group was quite the min/maxer (not meant as an insult), and his mage character was quite the powerhouse. There was some loop-hole in the rules about how many permanent spells you could have on yourself (no limit, really), and he had spells up to boost all his abilities, reflexes, etc. [Been ten years since I last played, so I don't remember the rules or loop-hole for this.] He was basically just as jacked up (or more so) with his magic as the other characters were with cyberware.</p><p></p><p>Imagine 3.0 <em>bull's strength</em>, <em>fox's cunning</em>, etc. all up, all maximized, all the time.</p><p></p><p>He had a ton of fetishes to soak up extra drain, and we joked about how anytime he threw a powerful spell, smoke would billow around him as the fetishes burned up.</p><p></p><p>We often discussed who would win in a duel between his mage and my orc street-sam (with his autocannon!). We agreed it basically would come down to who won initiative. And he had the edge in initiative what with his reflexes magically "wired" to the highest level, and mine only at medium.</p><p></p><p>He, more than once, dropped the BBEG in the first round by firing off his most powerful spell at full power, without taking any drain hurt. It was only when we were faced with multiple enemies that all of us in the party got to fight.</p><p></p><p>I loved playing that game.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 2044992, member: 3854"] I played SR in the 90s. I played street-sams, usually. The mage Player in our group was quite the min/maxer (not meant as an insult), and his mage character was quite the powerhouse. There was some loop-hole in the rules about how many permanent spells you could have on yourself (no limit, really), and he had spells up to boost all his abilities, reflexes, etc. [Been ten years since I last played, so I don't remember the rules or loop-hole for this.] He was basically just as jacked up (or more so) with his magic as the other characters were with cyberware. Imagine 3.0 [i]bull's strength[/i], [i]fox's cunning[/i], etc. all up, all maximized, all the time. He had a ton of fetishes to soak up extra drain, and we joked about how anytime he threw a powerful spell, smoke would billow around him as the fetishes burned up. We often discussed who would win in a duel between his mage and my orc street-sam (with his autocannon!). We agreed it basically would come down to who won initiative. And he had the edge in initiative what with his reflexes magically "wired" to the highest level, and mine only at medium. He, more than once, dropped the BBEG in the first round by firing off his most powerful spell at full power, without taking any drain hurt. It was only when we were faced with multiple enemies that all of us in the party got to fight. I loved playing that game. Quasqueton [/QUOTE]
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