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Who are these guys: Rob Heinsoo, Andy Collins, James Wyatt
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<blockquote data-quote="(contact)" data-source="post: 3714763" data-attributes="member: 41"><p>Rob Hiensoo discussed this in a seminar, and pointed out that the 2e to 3e character conversion document was pretty dissapointing. They tried to give the impression that a scientific "replace x with y" conversion was possible, when in fact it never was.</p><p></p><p>He went on to say that character conversion will be more art than science.</p><p></p><p>That said, for players of the game, James Wyatt insisted that while you might not get a literal translation from 3e to 4e, what you will get is a "more character than character" experience, as all the core <em>concepts</em> will translate, and often work better and be closer to your initial vision for the character.</p><p></p><p>DM game world conversion should be much easier from 3e to 4e, as encounter complexity is decreasing, and the high-level game won't be as horrifically complex. So this is the sort of game you could start running at 14th level if you chose to.</p><p></p><p></p><p></p><p>Eric, I still remember CharGen and how freaking STOKED we both were, and then how crushed we were when it sucked!</p><p></p><p>At GenCon, I was feeling pretty positive about the online elements, but am finding that hope eroding as I learn details about the execution. That said, the character generator should turn out well-- according to Bill Slavacek the digital component is now in-house rather than out-sourced and will continue to be supported past the launch. When new products (including Dungeon and Dragon articles, modules and sourcebooks) come out, they will be available in the character generator database simultaneously to the book release.</p><p></p><p>In theory, at least, it's a perfect solution.</p><p></p><p>This is due, in part to the fact that they are already building the game in a database, so there won't be any separate data-entry process.</p><p></p><p>All that aside, if the D&D tabletop component doesn't suck, I'll run some 4e games for you online and you can test the game before buying books. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>ck</p></blockquote><p></p>
[QUOTE="(contact), post: 3714763, member: 41"] Rob Hiensoo discussed this in a seminar, and pointed out that the 2e to 3e character conversion document was pretty dissapointing. They tried to give the impression that a scientific "replace x with y" conversion was possible, when in fact it never was. He went on to say that character conversion will be more art than science. That said, for players of the game, James Wyatt insisted that while you might not get a literal translation from 3e to 4e, what you will get is a "more character than character" experience, as all the core [i]concepts[/i] will translate, and often work better and be closer to your initial vision for the character. DM game world conversion should be much easier from 3e to 4e, as encounter complexity is decreasing, and the high-level game won't be as horrifically complex. So this is the sort of game you could start running at 14th level if you chose to. Eric, I still remember CharGen and how freaking STOKED we both were, and then how crushed we were when it sucked! At GenCon, I was feeling pretty positive about the online elements, but am finding that hope eroding as I learn details about the execution. That said, the character generator should turn out well-- according to Bill Slavacek the digital component is now in-house rather than out-sourced and will continue to be supported past the launch. When new products (including Dungeon and Dragon articles, modules and sourcebooks) come out, they will be available in the character generator database simultaneously to the book release. In theory, at least, it's a perfect solution. This is due, in part to the fact that they are already building the game in a database, so there won't be any separate data-entry process. All that aside, if the D&D tabletop component doesn't suck, I'll run some 4e games for you online and you can test the game before buying books. :) ck [/QUOTE]
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Community
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Who are these guys: Rob Heinsoo, Andy Collins, James Wyatt
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