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who came first to make a village?
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<blockquote data-quote="Derren" data-source="post: 7822717" data-attributes="member: 2518"><p>The examples here mostly have a very american and thus modern perspective. But in the times which most RPGs try to emulate it often went differently.</p><p>A lord decided to build a keep somewhere and to do that craftsmen were moved into the area and errected a small, temporary village. If they were far from existing towns and villages they also brought their families and had to set up farming as bringing in food was too expensive. If natural ressources were nearby which could help in the construction a small mining or logging camp was set up which could later grow into a village or town of its own.</p><p>Once the keep was finished it still had to be supplied, so the temporary village for its construction workers became a permanent one. Besides, living next to a keep were usually the safest spot you could be and thus desireable.</p><p>If the lord of that area was crafty and there were other usable natural ressources in the area he might invite craftsmen to make use out of them. If they were successfull that would make the area attractive and prosperous and attract free people to also settle there which could eventually grow into a town once there are enough villages in the area to feed it.</p><p></p><p>Semi-OT, in my country the requirements for a town to be named a city was having a wall, a market and a church. Then it could make a request to be named a city.</p></blockquote><p></p>
[QUOTE="Derren, post: 7822717, member: 2518"] The examples here mostly have a very american and thus modern perspective. But in the times which most RPGs try to emulate it often went differently. A lord decided to build a keep somewhere and to do that craftsmen were moved into the area and errected a small, temporary village. If they were far from existing towns and villages they also brought their families and had to set up farming as bringing in food was too expensive. If natural ressources were nearby which could help in the construction a small mining or logging camp was set up which could later grow into a village or town of its own. Once the keep was finished it still had to be supplied, so the temporary village for its construction workers became a permanent one. Besides, living next to a keep were usually the safest spot you could be and thus desireable. If the lord of that area was crafty and there were other usable natural ressources in the area he might invite craftsmen to make use out of them. If they were successfull that would make the area attractive and prosperous and attract free people to also settle there which could eventually grow into a town once there are enough villages in the area to feed it. Semi-OT, in my country the requirements for a town to be named a city was having a wall, a market and a church. Then it could make a request to be named a city. [/QUOTE]
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