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Who controls your npcs
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2643738" data-attributes="member: 23094"><p>As Vraille said.</p><p></p><p>In my current Eberron campaign, my wife is playing an elven barbarian / bard who has two trained, magebred wardogs (which is one of the reasons I took an interest in your other thread). She even trained them herself, and equips them from her share of the loot.</p><p></p><p>My wife controls them in almost all aspects - including roleplaying them appropriately. They like to sing along with her when she's performing around the campfire at night. One of them - Trex - is more agressive (has the Attack trick twice and the Power Attack feat), while the other - Shilo - is tougher (Improved Natural Armor) but generally smarter.</p><p></p><p>They have a personality - something that probably wouldn't have developed as well if they were DM-controlled.</p><p></p><p>Of course, the DM has the ability to override whatever she asks her dogs to do, but he's rarely found it necessary.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2643738, member: 23094"] As Vraille said. In my current Eberron campaign, my wife is playing an elven barbarian / bard who has two trained, magebred wardogs (which is one of the reasons I took an interest in your other thread). She even trained them herself, and equips them from her share of the loot. My wife controls them in almost all aspects - including roleplaying them appropriately. They like to sing along with her when she's performing around the campfire at night. One of them - Trex - is more agressive (has the Attack trick twice and the Power Attack feat), while the other - Shilo - is tougher (Improved Natural Armor) but generally smarter. They have a personality - something that probably wouldn't have developed as well if they were DM-controlled. Of course, the DM has the ability to override whatever she asks her dogs to do, but he's rarely found it necessary. [/QUOTE]
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