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Who else dosn't like clerics?
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<blockquote data-quote="Wraith-Hunter" data-source="post: 3326361" data-attributes="member: 48298"><p>And if there was no archetype protection then there would be no reason to prohibit wizards from casting in plate mail and the world would be over run with wizards casting in full plate!! The sky is falling. </p><p></p><p>Seriously it seems like the game designers are stuck on making a Templar (much better word than cleric) mandatory for a party, which is dumb, options not restrictions..... And keeping wizards out of plate mail. </p><p></p><p>If a wizard wants to spend the feats or multi class to be able to wear plate so be it. Want to make that choice harder. Give Light and Med armor to martial characters at 1st. Then at 2nd or 3rd give them Heavy. Most fighters and the like can't affort heavy armor till level 2 or 3 anyway. Problem solved. A wizard that wants to give up 2-3 levels of spell casting for fighting ability or give up 3 feats for it SHOULD be able to wear it.</p><p></p><p>Want to make it even less likely make mage armor universal school. and Add in a greater mage armor with a personal range as a 3rd level spell with an 8hr duration. Bingo no more plate wearing wizards. Why spend cash and wear heavy armor when you can cast a spell for the same protection.</p><p></p><p>Enforce fatigue penalties for sleeping in med and heavy armor = no recovered spells. </p><p></p><p>Not every needs or wants a bard or ranger or sorcerer. But they make nice compliments when they are there. No reason that cleric should be different. </p><p></p><p>Nearly every fantasy book I have read wizards can heal. Devout characters are fine, but should be a nice compliment to the party not required.</p></blockquote><p></p>
[QUOTE="Wraith-Hunter, post: 3326361, member: 48298"] And if there was no archetype protection then there would be no reason to prohibit wizards from casting in plate mail and the world would be over run with wizards casting in full plate!! The sky is falling. Seriously it seems like the game designers are stuck on making a Templar (much better word than cleric) mandatory for a party, which is dumb, options not restrictions..... And keeping wizards out of plate mail. If a wizard wants to spend the feats or multi class to be able to wear plate so be it. Want to make that choice harder. Give Light and Med armor to martial characters at 1st. Then at 2nd or 3rd give them Heavy. Most fighters and the like can't affort heavy armor till level 2 or 3 anyway. Problem solved. A wizard that wants to give up 2-3 levels of spell casting for fighting ability or give up 3 feats for it SHOULD be able to wear it. Want to make it even less likely make mage armor universal school. and Add in a greater mage armor with a personal range as a 3rd level spell with an 8hr duration. Bingo no more plate wearing wizards. Why spend cash and wear heavy armor when you can cast a spell for the same protection. Enforce fatigue penalties for sleeping in med and heavy armor = no recovered spells. Not every needs or wants a bard or ranger or sorcerer. But they make nice compliments when they are there. No reason that cleric should be different. Nearly every fantasy book I have read wizards can heal. Devout characters are fine, but should be a nice compliment to the party not required. [/QUOTE]
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