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Who else dosn't like clerics?
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<blockquote data-quote="Bladesong" data-source="post: 3326437" data-attributes="member: 20800"><p>Love, hate?! Strong words. </p><p>For the last 20 years I have only had the chance to run a handful of characters, as I am usually the GM. As a player, I do not care if there are clerics or not, and I have no problem running one. In my campaigns, however, we do not use them. The gods do not take an active role in the affairs of the world.</p><p>Long story (as short as possible) there is magic; Druids use magic differently from Wizards. Wizards have "lay healing" spells meaning they heal x amount of damage, but take on half of x as non-lethal damage. Druid healing cures a set amount of damage per their level. We also use a converted version of the old Iron Crown herbal healing rules in conjunction with the Healing and Knowledge: Nature skills (which makes them more useful).</p><p>No clerics also makes undead more "frightful", which they should be anyway. </p><p>It has been working fine for us for a looong time.</p><p>As far as clerics go, use 'em if you like 'em; don't if you don't.</p></blockquote><p></p>
[QUOTE="Bladesong, post: 3326437, member: 20800"] Love, hate?! Strong words. For the last 20 years I have only had the chance to run a handful of characters, as I am usually the GM. As a player, I do not care if there are clerics or not, and I have no problem running one. In my campaigns, however, we do not use them. The gods do not take an active role in the affairs of the world. Long story (as short as possible) there is magic; Druids use magic differently from Wizards. Wizards have "lay healing" spells meaning they heal x amount of damage, but take on half of x as non-lethal damage. Druid healing cures a set amount of damage per their level. We also use a converted version of the old Iron Crown herbal healing rules in conjunction with the Healing and Knowledge: Nature skills (which makes them more useful). No clerics also makes undead more "frightful", which they should be anyway. It has been working fine for us for a looong time. As far as clerics go, use 'em if you like 'em; don't if you don't. [/QUOTE]
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