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Who else here plays Exalted?
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<blockquote data-quote="ThoughtBubble" data-source="post: 2534531" data-attributes="member: 9723"><p>Well, I enjoy other aspects too, but the very epic feel that the game's premise involves is a big one. However, I was tickled pink that first time the cowardly guy jumped into combat with the horriffic knights and failed his valor check. I was more impressed the time he stuck by his beliefs and fought of a mind domination spell. It's interesting that the charcter's personality brings strengths and weakness to the game, often dramatically in both cases. </p><p></p><p>I enjoy, though on occasion lament the fact that every charcter in the game is like a fighter 6 / Sorcerer 4. The charm system is fun, but also adds a layer of complexity. I do like the additional levels of control it offers. Also, the fact that you can run in 'high gear' for a short period of time and do a lot better fits some more of what I wanted out of combat.</p><p></p><p>I like the rules for fights, especially in the manners that it brings the players a little closer into the driver's seat, or just how benificial going first is. </p><p></p><p>I like that the setting has a reason for the party to stick together hard-wired into it. </p><p></p><p>I like that characters are fairly compotent, and can be passable in a decent array of things without feeling useless overall. </p><p></p><p>But I do also enjoy that the game brings out the active description of actions all over the place.</p><p></p><p>Not saying that it's a better game, but it does have its merits.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 2534531, member: 9723"] Well, I enjoy other aspects too, but the very epic feel that the game's premise involves is a big one. However, I was tickled pink that first time the cowardly guy jumped into combat with the horriffic knights and failed his valor check. I was more impressed the time he stuck by his beliefs and fought of a mind domination spell. It's interesting that the charcter's personality brings strengths and weakness to the game, often dramatically in both cases. I enjoy, though on occasion lament the fact that every charcter in the game is like a fighter 6 / Sorcerer 4. The charm system is fun, but also adds a layer of complexity. I do like the additional levels of control it offers. Also, the fact that you can run in 'high gear' for a short period of time and do a lot better fits some more of what I wanted out of combat. I like the rules for fights, especially in the manners that it brings the players a little closer into the driver's seat, or just how benificial going first is. I like that the setting has a reason for the party to stick together hard-wired into it. I like that characters are fairly compotent, and can be passable in a decent array of things without feeling useless overall. But I do also enjoy that the game brings out the active description of actions all over the place. Not saying that it's a better game, but it does have its merits. [/QUOTE]
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