Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Who else here plays Exalted?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ThoughtBubble" data-source="post: 2534545" data-attributes="member: 9723"><p>This I find interesting, since it sounds like you do keep a reward around to incite people to play a little more fast and loose. </p><p></p><p></p><p></p><p></p><p>And does that point come before or after the fighter in full plate tries to sneak past two guards? I get the feeling you're much less risk averse than a lot of the people I play with.</p><p> </p><p></p><p></p><p>Actually, I just wanted to see how you felt about rules that can help towards an available goal. While trade rules certainly aren't needed to do a pirate game, it is a good way to have loot available. </p><p></p><p></p><p></p><p></p><p>Somewhat. To me, a good chunk of the aspect of looking cool is simply in the realm of "This is what I can do". As long as everyone can't vanish into shadows at will, my ability to do so is pretty darn neat. And while the most dizzying heights are only accomplished when there is some risk involved, having the previous level of daring stunts be not so daring will only push me to try something else. Like doing the stunts while on fire! And if the universe itself recognises that what I'm trying is cool, well that's all the better. </p><p></p><p>It might be a mental device, but it's a mental device that says 'yes, you can do it!' rather than 'no you can't do it!'</p><p></p><p>Sorry for taking so long to get my replies in.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 2534545, member: 9723"] This I find interesting, since it sounds like you do keep a reward around to incite people to play a little more fast and loose. And does that point come before or after the fighter in full plate tries to sneak past two guards? I get the feeling you're much less risk averse than a lot of the people I play with. Actually, I just wanted to see how you felt about rules that can help towards an available goal. While trade rules certainly aren't needed to do a pirate game, it is a good way to have loot available. Somewhat. To me, a good chunk of the aspect of looking cool is simply in the realm of "This is what I can do". As long as everyone can't vanish into shadows at will, my ability to do so is pretty darn neat. And while the most dizzying heights are only accomplished when there is some risk involved, having the previous level of daring stunts be not so daring will only push me to try something else. Like doing the stunts while on fire! And if the universe itself recognises that what I'm trying is cool, well that's all the better. It might be a mental device, but it's a mental device that says 'yes, you can do it!' rather than 'no you can't do it!' Sorry for taking so long to get my replies in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who else here plays Exalted?
Top