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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Who else is going to be a deserter when 4e comes out?
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<blockquote data-quote="Zaruthustran" data-source="post: 2504725" data-attributes="member: 1457"><p>I imagine that D&D 4E will respond to it's biggest threat: online RPGs such as World of WarCraft and EverQuest. So, we'll see:</p><p></p><p>* 50 character levels</p><p>* Classes</p><p>* A deck of feats, but a limited hand size (example: have 10 feats but can only play with 4 at a time). The current feat system punishes players; if you play a guy with a bunch of mounted feats and the adventure is underwater the game's response is "tough luck, chump". That's no fun.</p><p>* Regenerating hit points and spell points</p><p>* Spell points (no more x spells/day)</p><p>* School of magic treated like feat chains (example: just like you have point blank shot > rapid shot > manyshot, you'll have basic evocation > improved evocation > major evocation)</p><p>* Some kind of system for effectively grouping with (forming a party with) characters that are higher or lower level than your character</p><p></p><p>I also imagine they'll offer an alternative to those heavy rulebooks. Those things are intimidating to new gamers. In any event, they should bundle a CD-Rom (or make available free online) a form that allows a player to make character choices, apply equipment, autocalculate all modifiers, and print out onto one page. </p><p></p><p>WotC's refusal/inability to provide a clean, simple, auto-calculating character generator/updator is a great mystery to me. Even gamers with 20+ years of experience sometimes screw up a character sheet.</p><p></p><p>In short: 4E should lower the barrier to entry. Make it like Magic or the MMORPGS: simple core gameplay, with depth coming from situational tactical choices (positioning, which feats to take with you at the moment, etc.) as opposed to permanent strategic choics (the current "few, permanent" feat system, the current x spells/day system, etc.).</p><p></p><p>Enough rambling. To answer the original post: of course I'll try 4E, and so will you. Whether we keep buying 4E books depends on the changes and personal taste.</p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 2504725, member: 1457"] I imagine that D&D 4E will respond to it's biggest threat: online RPGs such as World of WarCraft and EverQuest. So, we'll see: * 50 character levels * Classes * A deck of feats, but a limited hand size (example: have 10 feats but can only play with 4 at a time). The current feat system punishes players; if you play a guy with a bunch of mounted feats and the adventure is underwater the game's response is "tough luck, chump". That's no fun. * Regenerating hit points and spell points * Spell points (no more x spells/day) * School of magic treated like feat chains (example: just like you have point blank shot > rapid shot > manyshot, you'll have basic evocation > improved evocation > major evocation) * Some kind of system for effectively grouping with (forming a party with) characters that are higher or lower level than your character I also imagine they'll offer an alternative to those heavy rulebooks. Those things are intimidating to new gamers. In any event, they should bundle a CD-Rom (or make available free online) a form that allows a player to make character choices, apply equipment, autocalculate all modifiers, and print out onto one page. WotC's refusal/inability to provide a clean, simple, auto-calculating character generator/updator is a great mystery to me. Even gamers with 20+ years of experience sometimes screw up a character sheet. In short: 4E should lower the barrier to entry. Make it like Magic or the MMORPGS: simple core gameplay, with depth coming from situational tactical choices (positioning, which feats to take with you at the moment, etc.) as opposed to permanent strategic choics (the current "few, permanent" feat system, the current x spells/day system, etc.). Enough rambling. To answer the original post: of course I'll try 4E, and so will you. Whether we keep buying 4E books depends on the changes and personal taste. -z [/QUOTE]
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Who else is going to be a deserter when 4e comes out?
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