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who else loves the C&C...?
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<blockquote data-quote="Grimstaff" data-source="post: 3350857" data-attributes="member: 34880"><p>Well, I used my 1E DMG almost the whole time we played C&C. Wandering monster charts, city encounters, NPC stuff, environmental stuff, names, titles, random towns and hamlets, etc, etc.</p><p></p><p>Maybe I'm unique in this, but everything that happens "in-between" modules in my campaigns comes from the DMG. So perhaps I felt its absence more than most, but I never really thought I was so unique in my use of such an iconic tome. </p><p></p><p>I had also hoped for some missing C&C content like extensive SIEGE difficulty matrices, how commoners should be handled (1E-style 0-lvl's or 3E-style NPC classes?), official multi-classing rules, some cool optional rule stuff, and even some cool flavor stuff, like artifacts, pre-made NPCs, dungeon dressings, and so on.</p><p></p><p>I'm an experienced enough (is 20 years enough?) DM to wing all that stuff or pull it from other rulebooks and sources, heck I even published multi-class rules for C&C on Dragonsfoot, but I can't imagine everyone is willing to do that kind of legwork to play a new game when there are much better supported (3.5) and free (OSRIC, BASIC, Microlite20) games out there.</p><p></p><p>Don't get me wrong, I love C&C, but you have to admit it seems like the PHB and M&T were produced by two different companies with conflicting agendas, and the lack of DM-material seems unnecessarily inadept from both a gaming standpoint and a business standpoint.</p><p></p><p>C&C is certainly wonderfully supported module-wise, with a great selection of available adventures, some even for free. A0, A1, and A2, all played very well, despite not reading very well, whereas Dark Chateau read well but played like crap. The two Goodman Games addies read and played beautifully. But such a huge pile of published adventures makes one wonder even more fervently, "but where is my DMG? Where is my Screen?" Ok, so maybe the screen finally came out a couple of weeks ago, but unfortunately not during the 9 months my group devoted solely to the game.</p><p></p><p>So, its really up to the individual to decide whether C&C is "Wonderfully Customizable" or "Woefully Undersupported".</p><p></p><p>But I can cetainly vouch for "fun" either way! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Grimstaff, post: 3350857, member: 34880"] Well, I used my 1E DMG almost the whole time we played C&C. Wandering monster charts, city encounters, NPC stuff, environmental stuff, names, titles, random towns and hamlets, etc, etc. Maybe I'm unique in this, but everything that happens "in-between" modules in my campaigns comes from the DMG. So perhaps I felt its absence more than most, but I never really thought I was so unique in my use of such an iconic tome. I had also hoped for some missing C&C content like extensive SIEGE difficulty matrices, how commoners should be handled (1E-style 0-lvl's or 3E-style NPC classes?), official multi-classing rules, some cool optional rule stuff, and even some cool flavor stuff, like artifacts, pre-made NPCs, dungeon dressings, and so on. I'm an experienced enough (is 20 years enough?) DM to wing all that stuff or pull it from other rulebooks and sources, heck I even published multi-class rules for C&C on Dragonsfoot, but I can't imagine everyone is willing to do that kind of legwork to play a new game when there are much better supported (3.5) and free (OSRIC, BASIC, Microlite20) games out there. Don't get me wrong, I love C&C, but you have to admit it seems like the PHB and M&T were produced by two different companies with conflicting agendas, and the lack of DM-material seems unnecessarily inadept from both a gaming standpoint and a business standpoint. C&C is certainly wonderfully supported module-wise, with a great selection of available adventures, some even for free. A0, A1, and A2, all played very well, despite not reading very well, whereas Dark Chateau read well but played like crap. The two Goodman Games addies read and played beautifully. But such a huge pile of published adventures makes one wonder even more fervently, "but where is my DMG? Where is my Screen?" Ok, so maybe the screen finally came out a couple of weeks ago, but unfortunately not during the 9 months my group devoted solely to the game. So, its really up to the individual to decide whether C&C is "Wonderfully Customizable" or "Woefully Undersupported". But I can cetainly vouch for "fun" either way! :D [/QUOTE]
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