Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Who gets to add new players to the group?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CydKnight" data-source="post: 7116044" data-attributes="member: 6873462"><p>Right after we began our current campaign, I had a discussion with my private group about potentially bringing in new players. I felt this was especially important since all but one of them had never played a tabletop RPG before. We all agreed that bringing in a new player has to be approved by the group first even if it's just for a session or two.</p><p></p><p>For an Open campaign at your local hobby/gaming store, it can be a lot different. The one I play insists on AL rules for all Open Table games which means you must allow all players up to a maximum of 7. You have no control over who joins but I suppose you can dismiss an unruly player if they are disruptive. Of course you could just bring in your own pre-determined group and make it a Closed table but I think most who run Open tables do so because they don't have a set group. </p><p></p><p>As a DM I really would rather not have a player join an on-going campaign without prior knowledge. I am not efficient at improvisation yet and need ample time away from the table to prepare in advance as it is. I'm sure I'd make it work if/when it happens but I likely won't be comfortable with it.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7116044, member: 6873462"] Right after we began our current campaign, I had a discussion with my private group about potentially bringing in new players. I felt this was especially important since all but one of them had never played a tabletop RPG before. We all agreed that bringing in a new player has to be approved by the group first even if it's just for a session or two. For an Open campaign at your local hobby/gaming store, it can be a lot different. The one I play insists on AL rules for all Open Table games which means you must allow all players up to a maximum of 7. You have no control over who joins but I suppose you can dismiss an unruly player if they are disruptive. Of course you could just bring in your own pre-determined group and make it a Closed table but I think most who run Open tables do so because they don't have a set group. As a DM I really would rather not have a player join an on-going campaign without prior knowledge. I am not efficient at improvisation yet and need ample time away from the table to prepare in advance as it is. I'm sure I'd make it work if/when it happens but I likely won't be comfortable with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Who gets to add new players to the group?
Top